Draconus

Moby ID: 43712

[ All ] [ Atari 8-bit ] [ Commodore 64 ] [ ZX Spectrum ]

ZX Spectrum screenshots

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This screen is displayed as the game loads
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The load screen is followed by the game's title screen in which the white letters float about in a wave pattern. When all lives have been lost the player is returned here
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The game starts here. In the early stages at least the player returns here when a life is lost. No game setup / configuration screens to go through, straight in at the press of a key
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Leaping to the left takes the player down a level
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Down another level
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Reached the bottom. There's something here to collect
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Whatever it was its restored health. The 'S' in the top right was half filled in and now its full again
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The green thing on the ground is not the alternate character and has taken away a lot of health. The diamond rain has finished the job. One life gone
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Replaying and this time made it past the diamond rain
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The next screen. These snow flake things pulsate and move up & down. They seem harmless but are probably best avoided
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Oh! It looks as though this is NOT the character who is at home in the water
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Replaying. Got past the water pits - there's more than one - and entered this cavern. There's some more snow flake like things in here but they've been no problem so far.
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Well that's unexpected. The snow flake things swept down like a blizzard and killed him in a flash!
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Game Over. Seems a bit gleeful that the game has won doesn't it. From here the player is taken to the game's title screen
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