Main menu
Introduction sequence: the child wakes up.
Start of the first chapter
Locating the tuning fork
Close-up of one the stuffed dolls that needs to be found.
Freeing some children often opens up new areas.
Without the sound waves, the environment is completely dark.
Another stuffed animal in the distance
Most of these triggers cannot be activated directly, but need a concentrated wave.
Bells are another important trigger
The platforming sections soon get more complex.
Checkpoint reached
The low frequency sound wave shows when the floor is unstable.
Going up a flight of stairs
There are many moving platforms in later sections.
These hammers will try to knock you off.
A complex set of mirrors that bounce around a concentrated shot to activate the trigger.
A set of stairs appears.
Blocks appear from the side to knock you down.
Waking up once more
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