Your lady friend buys a bottle with an evil spirit inside.
Exorcist-like moment in the intro cutscene.
Title screen.
The plot.
Um... sure. I guess...
The priest offers guidance from outside.
Cinemas transition between the still images.
You're not alone inside your girl's psyche.
Each still image shows a compass indicating directions you can move.
Interaction cursor spins on items you can investigate.
In-game map.
Inventory screen.
The "Mansion of Truth."
Okay, that sounds like a g... WAAAAIT a minute...
Dream within a dream? ...within a dream?
Some lovely renders throughout the game.
Spirits can travel through holes in the wall.
A machine to trade your spirit into a body, or back the other way.
You'll need a body to interact with objects.
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