Critter Crunch

Moby ID: 44931
Buy on Windows
$6.99 new on Steam


Critter Crunch is a puzzle game about Biggs, a creature that has a long, stretching tongue, enabling it to grab other creatures from afar, with an unending hunger.

Biggs has to grab the creatures with his tongue and spit them out at larger creatures, which can eat them. If there is an even larger creature above those two creatures, the larger creature will swallow them up immediately, resulting in something called a food chain, which gives the player more points. When a smaller creature hits another, larger, creature, the larger one swallows. After two creatures, the larger ones will eventually explode. If you make one creature eat another and give the larger one to an even larger one, the larger one will explode.

Biggs also has a son, Smalls. He must provide for his son by barfing. In cooperative mode, the second player plays as Smalls. The speed of coming creatures increases by stage, and if the creatures reach the bottom, where Biggs and Smalls are staged, it'll be a game-over. In single-player mode, filling up the hunger meter will clear a stage.

In the first stages, creatures range from normal sizes and types: small, medium, and large. Later on, they start to range from things like bombs, which explode on combo-impact. As stages vary, background environments change as well--from lush forest environments to dark caves.

Multiplayer modes, which include cooperative and competitive, are endless, and adventures and puzzles have an ending. The goal is to finish up the creatures or beat a high score before the creatures reach the bottom of the screen, resulting in a game-over.

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Credits (J2ME version)

26 People (22 developers, 4 thanks) · View all

Associate Producer
Director, Product Development
Lead Programmer
Level Design
Additional Art
Executive Producer
Special Thanks to Capy Team
[ full credits ]



Average score: 87% (based on 14 ratings)


Average score: 3.0 out of 5 (based on 3 ratings with 0 reviews)

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1001 Video Games

Critter Crunch appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Release history

The iPhone version was released two times, first by Publisher X in July 2008 and then a second time by Starwave Mobile, a division of Disney, in November 2008 after the original release was pulled. Most likely this was because of licensing issues, as Disney published the original mobile version in 2007.


  • IGN
    • 2009 - Best PS3 Puzzle Game

Information also contributed by Big John WV


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Identifiers +

  • MobyGames ID: 44931
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Contributors to this Entry

Game added by Masa♥Yuki.

PlayStation Now, J2ME added by Sciere. BREW, Macintosh, Windows added by Kabushi.

Additional contributors: Sciere, Patrick Bregger, FatherJack.

Game added February 7, 2010. Last modified July 12, 2023.