Moby ID: 4499



When you land on Hephaestus, try the arcade. You'll find Bugaboo, a Galaga clone. The artwork is even in the same green style of the original coin eaters.

You'll also find Pooper, a quasi Pac-Man clone. Both games were developed with the APE, built in to the game engine.


In the ending-credits, which are longer than the regular ones, there are some hilarious texts and greetings from the developers.


In the development process of Anachronox, nearly half of the game had to be cut off to reduce production time. The half that was cut off was going to be put together as a sequel, but with Ion Storm shut down, and lukewarm sales, it never happened.

Development Tools

Ion Storm did a couple neat tricks for Anachronox. * APE stands for Anachronox Programing Environment. Its a programing language that was used to create all the interaction and gameplay. It was also used to create the minigames that you could play. * Magpie: Magpie was a program designed to process MP3s and create .lip files that the game engine could use to lip-sync dialogue. The lip files were simple text files that would load with the MP3s during cut scenes.


Ion Storm heavily modified the Quake II engine for this game. They added several features, including a refined particle effect, a mini game scripting language, and facial animation modification that allows lip syncing to dialogue.

The developers used the facial animation to good effect, letting the characters express their emotions with facial expressions.


Anachronox was influenced by the popular Japanese RPG Chrono Trigger, one of Tom Hall's favorite games. The game's title also alludes to that.


Jake Hughes, the cutscene director of the fabulous Anachronox cutscenes, published a very special goody on

It's a 1 Gigabyte collection of all cutscenes, edited to a 2 1/2 hour Anachronox movie.

References: Dopefish

id software's famed Dopefish makes a cameo in Anachronox. You can find him in ones of the water tanks in the lair of the Orange Roughies, located on Rictus's ship. Just follow the burping noise. The Dopefish can also be seen in a tank in Rho's lab and (allegedly) at the Moon Burger restaurant on Hephaestus.

References: Games

  • In the Red Lights District of the Sender Station, you can order a special treatment called "Deus Sex"... The object of this pun is, of course, Deus Ex, also developed by Ion Storm.

  • Many references to Tom Hall's past games can be found throughout the game. One of the more obvious ones is in the Tenement Area; if you look at the other names for the directory, you can see "B. Blaze" in a room, a clear reference to Commander Keen games.


  • Located in Sender Station is Jawnn, Pawl, Jorj and Ree'ngo, who form the teen rock sensation, The Meatles! Talk to them and they'll recite lyrics from popular Beatles songs.

  • One of the customers in the bar at the beginning of the game is Dim Jose. Swap the front letters and you'll get Jim Dose. Jim Dose used to work on the sound engine on previous Apogee games along with Tom Hall.

  • Two guys you can talk to on Democrates are discussing an opera written by the Czech composer Leoš Janáček (1854-1928).


If you wait and press nothing at the start screen the Anachronox symbol will eventually fall down and two repair bots will appear to put it back in it's place. Wait a little more and PAL-18 will also appear and start looking at you through the monitor. This rotating logo can also be viewed as another Deus Ex reference/parody.


  • Computer Gaming World
    • April 2002 (Issue #213) – Best Use of Humor of the Year

Information also contributed by hydra9, Karthik KANE, kbmb, Scott Monster, tarion, Unicorn Lynx, xofdre and Zovni

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Trivia contributed by Yeah No, Chentzilla, Patrick Bregger.