Jan 26, 2010 Release |
Published by: |
Sony Computer Entertainment America Inc.
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Developed by: |
Zipper Interactive, Inc.
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Countries: |
United States, Canada, Mexico
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ASIN: |
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eBay Product ID: |
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UPC-A: |
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Sony PN: |
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Jan 26, 2010 Release |
Published by: |
Sony Computer Entertainment Inc.
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Developed by: |
Zipper Interactive, Inc.
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Countries: |
Hong Kong, Indonesia, Malaysia, Singapore, Taiwan
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Jan 27, 2010 Release |
Published by: |
Sony Computer Entertainment Europe Ltd.
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Developed by: |
Zipper Interactive, Inc.
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Countries: |
Bulgaria, Croatia, Romania
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Jan 29, 2010 Release |
Published by: |
Sony Computer Entertainment Europe Ltd.
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Developed by: |
Zipper Interactive, Inc.
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Countries: |
Austria, France, Germany, Ireland, Italy, Poland, Portugal, South Africa, Spain, Switzerland
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Feb 11, 2010 Release |
Published by: |
Sony Computer Entertainment Europe Ltd.
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Developed by: |
Zipper Interactive, Inc.
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Countries: |
Australia, New Zealand
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PlayStation 3 Patches |
2010-01-25 |
Patch v1.01 - Added "knife while reloading" ability, adjusted minimum level requirements to access various modes, increased sprint duration before tiring by 30%, improved framerate for player-heavy games, and made multiple adjustments to all weapons and armor. |
2010-02-04 |
Patch v1.01a – Resolved issue that caused banding and/or artifacts to appear in the sky, improved server performance to reduce lag issues. |
2010-02-17 |
Patch v1.02 – A number of adjustments to the Field Support class, including the display of the medic icon which now only appears next to those with the Resuscitation Kit, the hiding of the “incapacitated” icons next to downed players to everyone but those who can revive them, and the inclusion of meter-based distance displays for injured teammates. |
2010-02-25 |
Patch v1.03 – A patch that introduced more than 30 changes and repairs including an overhaul of weapon performance for all PMCs, the addition of a “solid tone” audio cue to let players know when a charge is about to blow, the significant lowering of respec costs to redistribute skill points, and multiple bug fixes to solve problems such as “spawn looping” and game freezing. |
2010-03-12 |
Patch v1.04 – Fixed problem that allowed players to spawn inside geometry like objectives, vehicles and walls in addition to an “anti cheat” update that prevents several lag pedal exploits. |