Warlords II Deluxe

Moby ID: 4597

[ All ] [ DOS ] [ Macintosh add ]

DOS screenshots

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If it's going to make you wait, it has at least the good grace to be polite about it.
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Title screen got replaced with animated intro...
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Configuring the game for your system.
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...apparently made using Terragen
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Where are the scenarios?
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Main menu
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Starting one scenario among... a great many!
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Scenario options
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Setting up the computer opponents.
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The game begins, but not yet for me.
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There you go, now I'm geing called in.
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What a way to get things started!
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City activity menu
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Hero explorations of ruins can yield units.
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Also they can find magical artifacts.
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The newfound units are about to take on a neutral village.
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Setting up the combat...
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It was a bit of a lopsided match-up, to be sure.
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Conquest options
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City menu
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Changing what the local specialties are.
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Out of movement points, but remembering where he's going for next turn.
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Reading the small print on a signpost.
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Hero inventory and item effects
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Keeping tabs on how you're keeping up with the Joneses.
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My hero lies slain in ruins too dangerous for her to survive. Her objects rest there to be claimed by some other.
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A unit takes to the sea!
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Sitting back and watching computer opponents duke it out during their turns.
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We're starting to be able to build blue-chip unit types!
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The battles get larger and more involved.
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Expanding the contents of a passing unit stack.
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Eliminating a rival by taking his last city.
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A unit is enhanced through success!
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More long-term analysis
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Decisions, decisions
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I'll let them off easy, this time.
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Options for starting a game with randomly-generated map.
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Ice Wizards scenario map. This is just one of many terrain types to choose from.
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Winter terrain.
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Wasteland map and the town of Synlom.
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Wasteland castles and units.
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Russian civil war scenario unit roster. Some of the scenarios have modern-ish units.
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Russian civil war (1917-23) scenario.
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Napoleonic wars scenario map.
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Murcia and Valencia on the map. Both use Napoleonic unit and city graphics.
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London and Cambridge with the English city graphics and Napoleonic units (Artillery pictured).
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US. Civil war scenario. Army bonuses tab is shown with the US civil war units.
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US Civil war map.
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Map editor in use. Currently editing a dungeon map.
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You can edit everything with the editors. Unit graphics, stats, cities, map tiles, whatever...
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Unit graphics editor.
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City graphics editor.
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You can even make new units. Pictured: English musket infantry from the US war of independence.
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