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Beat Hazard

Description official description

Beat Hazard is a single screen arena shooter where the behaviour of enemies, gameplay and visual effects are dynamically adapted based on the chosen soundtrack. Just like Audiosurf about any custom music track can be imported to alter the game experience. Players control a small ship and need to survive waves of enemies. Only one level is provided, but the ship's firepower and the opponents dynamically change by analysing the music. During slow sections the ship's weapon is very weak and only a few enemies appear. When the rhythm and beat is built up, the weapon will gradually slow stronger, ending in large gushes of lasers (the beat hazard weapon) with different colours and visuals flashing along with the beat. At that point larger ships often appear and they can take a lot of damage before exploding. Players do not need to match the music in any way contrary to other games where the gameplay is centered around sound.

Defeated enemies, and objects such as rocks and space debris leave behind a number of modifiers that remain persistent regardless of the changes in the music. These include power-ups that increase the sound volume or raise the ship's firing power, provide bombs that clear the entire screen, or grant score multipliers. Multipliers are also awarded by not firing for five seconds (Dare Devil) and every 30 seconds that are survived (Survivor). When the ship is destroyed all upgrades are lost and generally a few more tries are provided before the game ends. There are three difficulty modes and a survivor game mode along with sessions that consist of single tracks and where multipliers are gradually dropped. The overall score is stored across sessions and moving up ranks opens up starting bonuses and provides other types of benefits. The gameplay works best with tracks that have a consistent and fast-paced rhythm. Slow songs generally numb the experience through a lack of firing power and enemies. An online leaderboard is also included.

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Screenshots

Promos

Credits (Xbox 360 version)

6 People (1 developers, 5 thanks)

Design
Programming
Art
Thanks to
  • Russell
  • Piet
  • The XNA Community
Special Thanks to
  • Norman Hunt (For all the hours of testing and feedback!)
  • Rayan ❨For being great!❩

Reviews

Discussion

Subject User Date
Dammit Foxhack (31763) 2010-04-28 01:30:51

Trivia

iTunes and m4a file support

The developer released a separate piece of DLC for the Windows version of the game on Steam in May 2010 to play non-DRM iTunes, mp4 and AAC files inside the game. It costs around $1 and the cost is to cover the per copy license fee needed for the patented AAC decoder.

Related Games

Beat Hazard 2
Released 2018 on Windows
Beat Hazard 3
Released 2022 on Windows
Beat Hazard: Ultra
Released 2011 on Windows, Macintosh, 2013 on Linux
Beat Hazard Ultra
Released 2011 on PlayStation 3, 2012 on iPhone, iPad...
Beat Hazard: Mega Bundle
Released 2014 on Linux, Windows, Macintosh
Beat Hazard: Shadow Operations Unit
Released 2014 on Linux, Windows, Macintosh
Hazard
Released 1998 on Windows
Hap Hazard
Released 2005 on Windows
Hazard Run
Released 1983 on Atari 8-bit

Related Sites +

Identifiers +

  • MobyGames ID: 46217

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Contributors to this Entry

Game added by Sciere.

Linux added by Iggi.

Last modified February 22nd, 2023.