Thrust II

Moby ID: 46358

[ All ] [ Amstrad CPC ] [ Commodore 64 ] [ ZX Spectrum ]

Amstrad CPC screenshots

thumbnail
Title and main menu
thumbnail
Get ready
thumbnail
And we're off.
thumbnail
Entering a tunnel
thumbnail
Don't hit the land.
thumbnail
I died. Game over.

Commodore 64 screenshots

thumbnail
Loading screen
thumbnail
Title screen and credits
thumbnail
And we're off.
thumbnail
An enemy in the tunnels.
thumbnail
I lost all my shields and died.
thumbnail
Game over

ZX Spectrum screenshots

thumbnail
Title screen.
thumbnail
Main menu.
thumbnail
Get ready!
thumbnail
Picking up the first orb, it's pretty heavy.
thumbnail
Navigating over the top of a hill, the red dust in the sky prevents flight any higher.
thumbnail
Dropping off a third orb.
thumbnail
Picking up a chemical agent for use against the androids.
thumbnail
Picking up an orb below the surface.
thumbnail
Flying up past an enemy with load behind.
thumbnail
Made it to the surface!
thumbnail
Your tow cable (or forcefield) is not flexible, it's also possible to get into a spin if you don't go easy on the controls!
thumbnail
The red square indicates the location for the fifth orb.
thumbnail
Dropping quickly past a patrolling enemy.
thumbnail
This is what happens if you don't get those volatile orbs in place in time!
Are we missing some important screenshots? Contribute.