Yukkuri no Meikyū

Moby ID: 46830

Xbox 360 screenshots

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Main menu.
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In-game instructions. Completely in Japanese, but it isn't hard to figure out.
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There's three different girls to rescue.
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This is the game. Beat the Yukkuris into submission...
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...and harvest their sweet experience orbs! Note that you don't start with an automap.
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Treasure chests contain items to refill the time or health...
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...while ladders lead to the next floor.
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You're graded after each floor. The goal is to destroy the "Yukkuri Wall" and save the girl behind it.
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The graphics are crude yet amusing.
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Different kinds of food replenish different amounts of health. Some are more appetizing than others.
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There's a warning if you're attacked from the side.
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Yukkuri shiteitte ne!
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Reward for a job well done.
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Higher difficulties look much the same, but have tougher, faster, more aggressive enemies.
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If you find a friend, you'll get a time bonus proportional to their gamerscore!
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Obviously not pandering in the least. Nope. Not at all.
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Hard mode really is hard!
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Just like Call of Duty or Gears of War, the screen gets bloody when you're low on health. Top shelf design!
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Game over...
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