Moondust

aka: Moon Dust
Moby ID: 47859
See Also

Description

Moondust is an experimental game by virtual reality pioneer Jaron Lanier. It fuses together a complex control mechanic with a musical score generated by the player's movement. It consists of different scenes that show a space walker and six space ships floating around and bouncing off the sides of the screen. Even though they all go in a different direction, the player controls them all at the same time using a joystick. However, they only curve gradually into a new direction and are hard to control. When everybody moves in a new direction, the space walker's head becomes loose and follows the desired direction, while the body only slowly attaches itself again. Ships do not always obey the joystick. When they come close to the edge of the screen, they become dizzy and won't follow commands for a short time. Pressing the fire button changes everyone's movement to clockwise or counter-clockwise.

With a press of a button the space walker drops a seed, but only when he isn't near the middle of the screen. To progress, the space ships need to be steered towards the seed. Once they hit it, they will draw it out and spread the seed for a short time, and to progress, this needs to be done towards a circular sign usually in the middle of the screen as a form of rudimentary astral procreation. A single seed can be smeared out by multiple ships for a short time. Each smeared out seed drop inside the circle is awarded with a score and when a ship gets to spread it very close to the centre of the circle, a "bullseye" is awarded with maximum points and an extra seed. To progress to a new screen a sufficient amount of seed needs to be carried inside the circle. Scores are higher when the initial seed of the space walker is dropped further from the middle. In later levels the circle becomes smaller and initially the space man only has three seeds before the game is over. There is no time limit for dropping the seed. The space walker cannot smear the seed, except in the Spinsanity game mode, and to a limited degree. Sometimes the space walker is knocked out by the space ships in a collision. This may only happen a certain number of times and with each knock-out his colour changes.

Music consists of blips and electronic sounds that blend together in harmonies influenced by the player's movement and the spread of seed squares. There are also four different playing styles to choose from.

Screenshots

Credits (Commodore 64 version)

Reviews

Critics

Average score: 75% (based on 1 ratings)

Players

Average score: 4.1 out of 5 (based on 2 ratings with 0 reviews)

Be the first to review this game!

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Obliteracers
Released 2016 on Windows, PlayStation 4, Xbox One
Brown Dust II
Released 2023 on Android, iPad, iPhone
Metal Dust
Released 2005 on Commodore 64
Cosmic Dust & Rust
Released 2016 on Windows
Faerie Dust Story: Meikyū no Elfeane
Released 1990 on TurboGrafx CD
Fantasy Flyer
Released 1994 on Amiga
Moon Buggy
Released 1983 on Commodore 64, ZX Spectrum, 1985 on Amstrad CPC
Moon: Remix RPG Adventure
Released 1997 on PlayStation, Windows, 2021 on PlayStation 4...
Moonlanding
Released 1980 on Apple II

Identifiers +

  • MobyGames ID: 47859
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Sciere.

Game added August 16, 2010. Last modified October 11, 2023.