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The Secrets of Alamût

aka: Das Geheimnis von Alamut, Les Secrets d'Alamût, Los Secretos de Alamùt, Os Segredos de Alamût
Moby ID: 4805
Windows Specs

Description official descriptions

The Secrets of Alamut (aka "Legend Part 2") begins where the first game The Legend of the Prophet and the Assassin left off as the main character, Ay-Sayf, sits beside the campfire in the desert. Still searching for the prophet Simon de Lancrois, Ay-Sayf knows his next destination is Alamut, where he has been told he must overcome treacherous traps and trials.

The player controls Ay-Sayf once again. The story leads him into the mysterious mountain as he tries to find not only the prophet, but also the reasons behind strange dreams that haunt his sleep. The interface in this adventure game is point-and-click, and there are many puzzles to solve during the quest.

Spellings

  • Пророк и убийца 2: Тайна Аламута - Russian spelling

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Screenshots

Credits (Windows version)

103 People (85 developers, 18 thanks) · View all

Production Director
Producers
Original Concept
Art Director
Full Motion Video Director
Screenplay, Scripts & Dialogs
Head Programmer
Programming
Artwork Designs
Additional Art Creation and Supervision
Interface Designer
Head of Modeling
Head of Animation
Modeling and Animation
[ full credits ]

Reviews

Critics

Average score: 64% (based on 6 ratings)

Players

Average score: 2.3 out of 5 (based on 8 ratings with 1 reviews)

Much too short, but a solid puzzle game

The Good
The Secrets of Alamut is ostensibly an adventure game, but it is much closer to 7th Guest in gameplay that it is to adventure games like the Monkey Island series. It is more compelling than some of the better known puzzle-adventure games (like Myst) for the simple reason that you aren't operating in a vacuum. There are plenty of characters to interact with and occasional action sequences that I thought really spiced up the game, although some puzzle game fans might be put off by these timed, reaction-based sequences. The puzzles are perfectly pitched. They're not so esoteric and infuriating (like many game puzzles) that you don't want to play anymore. Most don't take that long to figure out. But they're not too easy either - they require a little thought. I found myself feeling a sense of accomplishment as I progressed through this game without the sense of frustration that often comes with maddeningly difficult puzzles.

The Bad
What developer Arxel Tribe has done, they've done well, but there isn't a whole lot to this game. It's pretty short. The voice acting is passable, but not spectacular. The English translation is pretty good (it was originally developed in French) but there were a few instances of confusion that I wasn't sure if I should attribute to a poor game design decision or bad translation.

The Bottom Line
A diverting puzzle game experience that is over much too soon.

Windows · by Kurt Sample (1071) · 2001

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Identifiers +

  • MobyGames ID: 4805
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Contributors to this Entry

Game added by Jeanne.

Macintosh added by jean-louis.

Additional contributors: POMAH, lobo rojo, Sciere, RussS, rubinho146.

Game added August 19, 2001. Last modified March 29, 2024.