Autocrash

Moby ID: 48960

[ All ] [ Amstrad CPC ] [ DOS ] [ MSX ] [ ZX Spectrum ]

Amstrad CPC screenshots

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Title screen
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Main menu
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First level
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Out!

DOS screenshots

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Title screen
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Main menu
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First level
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Out!

MSX screenshots

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Loading screen

ZX Spectrum screenshots

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Load screen. This starts out as a monochrome picture which quickly colours itself in.
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The game pauses at this quirky screen until the player presses the space bar
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Now comes the load screen
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I think this says 'Hello Victims of the Autocrash programmers'. Like all text screens it gradually builds from a series of horizontal slices
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Game control options I chose Telecado aka Keyboard and was taken straight to the key definition screen.
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This is a game of dodgems. The game starts with the player driving a dodgem car.
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The empty cars on the track are used later. When this life is lost / the driver dies, then a new driver starts in one of the empty cars
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There is one other computer controlled driver.
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If the computer car hits the player from behind, the player's driver is catapulted into the air.
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The second driver starts at the edge and must be walked into the car
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If the computer car scores a particularly good strike, a it cheers itself.
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There is no car for this start, I think it got knocked out of position.
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On reflection it may have been safer to walk around the outside
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Its my last life. The game flips the screen and slowly peels it away. There's no apparent score. The next screen after this is the Game Control Options screen
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