Zork: The Great Underground Empire

aka: Zork, Zork I, Zork I: Le Grand Empire des Ténèbres, Zork I: The Great Underground Empire, Zork I: The Great Underground Empire , Zork: The Great Underground Empire - Part I
Moby ID: 50

[ All ] [ Amiga ] [ Amstrad CPC ] [ Amstrad PCW ] [ Apple II ] [ Atari 8-bit ] [ Atari ST ] [ Browser ] [ Commodore 128 ] [ Commodore 16, Plus/4 ] [ Commodore 64 ] [ CP/M add ] [ DOS ] [ Macintosh ] [ Mainframe add ] [ PC Booter ] [ PC-8000 add ] [ PC-98 ] [ Tatung Einstein ] [ TRS-80 ] [ TRS-80 CoCo ]

DOS screenshots

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The starting location
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Found an interesting treasure...
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Entering the house
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The grating is locked...of course.
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Everything echoes in this room - even your thoughts.
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Sloppy artists are one of the reasons Zork is a text-only game ;)
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Defeating the first foe you encounter in the Zork universe - the Troll.
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Zork's sense of humor is truly unique.
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The cult phrase that Zork is famous for. You'd better get some light fast!
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Performing exorcism is just one of the many tasks you will face in the game.
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There's nothing a tube of Gunk can't fix.
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The Thief is a tough opponent but definitely not unbeatable.
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Ouch! I'm hurt - I'd better be careful.
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Entering the mines with an open flame (e.g. a torch) is a pretty bad idea. Very noisy too...
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