Ubisoft Sao Paulo Development Team |
Studio Director |
Bertrand Chaverot |
Director of Pre-Production |
Flavio Rodriguez |
Producer |
Flavio Rodriguez |
Creative Director |
Flavio Rodriguez |
Producer Assistant & IPM |
Marina Radesca |
Lead Programmer |
Marcelo Oliveira |
Programmers |
Charles Marcel de Barros, Lucas Furukawa Gadani |
Lead Game Designer |
Nicholas Lima de Souza |
Level Designer |
Nicholas Lima de Souza, Sandro Junki Morishita |
Game Designer |
Sandro Junki Morishita |
Lead Artist |
Will Murai |
2D Artists |
Ana Helena Mendes, Elisa Kwon |
3D Artist |
Paulo Italo Medeiros |
Animator |
Paulo Italo Medeiros |
Technical Artist |
Thiago Leal De Oliva Klafke |
Interface Designer |
Arthur de Pádua |
IT & Data Analyst |
Marco Quezada |
Cost Controller |
Leonardo Romano Jr |
HR Manager |
Leonardo Romano Jr |
G&A Trainee |
Juliana Ferreira |
Special Thanks |
Henrique Schlatter Manfroi |
Quality Control |
Worldwide QC Director |
Răzvan Rotunjanu |
QC Manager |
Allwin Navamani |
QC Lead |
Vikas Kulkarni |
Functionality Test Team |
Dipesh Kumar Nilawar, Iqubal Momin, Sparshad Kasote, Vikrant Sapkal, Anthony Abraham |
Pune Compliance Team |
Amol More, Apoorva Sao, Yogesh Sawkar |
Hardware Manager |
Sandeep Deshpande |
Ubisoft Montreal Localization |
Montreal Localization Director |
Frédérique Fourny-Jennings |
Localisation Project Manager |
Margherita Seconnino |
Localisation Technical Specialist |
Adolfo Gómez-Urda Montijano |
French version |
ExeQuo, Caroline Agudo, Thérèse Dignan |
German version |
Ubisoft GmbH, Julia Spiegel, Dieter Pfeil, Stefan Dinger |
Italian version |
Synthesis, Elisa Leanza, Luca Canu |
Spanish version |
Pink noise |
Localisation Testing |
Enzyme Testing Labs |
Production Manager Worldwide |
Carolljo Maher |
Head of Production |
Rémy Julita |
Project Manager |
Manuela Martin |
Lead Tester |
Andreas Kannegiesser |
Linguistic Testers |
Alexandre Milanese, Dorothea Ehrhardt, Luca Signorini, Adrián Vázquez |
Onyx Development Team |
Pipeline Director |
Franc Hauselmann |
Developer Community Manager |
Marc Bellavance |
Production Technical Director |
Sébastien Morin |
Architect |
Sébastien Lahaie |
Development Project Manager |
Christian Lachance |
Engine Programmers |
Yan Betrisey, Sébastien Daigneault, Florent Guinier, Marc Dubreuil, Pierre Fortin, François Moisan, Mohamed Nouidha, Éric Parayre, Jean-Sébastien Royer, Charles Tremblay-Corbeil, Simon Tremblay |
Lead Tool Programmer |
François Paradis |
Tool Programmers |
Maxime Bourque-Fortin, Dominic Dionne, Jonathan T-Delorme, Marc Bouthot, Gabriel Lacoste, Mario Sirois, Pierre-Luc Harvey |
Services & QC Manager |
Mathieu Poliquin |
Services |
Patrice Lamarche, André Gosselin, Vincent Gallant, Philip Bérubé |
APAC Support |
Xiao Juan He, Deng Chun Yan, Li Yu Hong, He Fei, Yan Dong, Luo Zhong Shan, Xu Chao, Ren Hong Yi |
Control Quality |
Carl Dumont, Mathieu Mercier, Michael Mallet |
Community Developers |
Jean-Vincent Roy, Sébastien Doucet, Jean-Philippe Duval |
Demo Artists |
Guillaume Lupien |
Ubisoft Headquarter |
President and CEO |
Yves Guillemot |
Executive Director, Worldwide Studios |
Christine Burgess-Quémard |
Chief Creative Officer |
Serge Hascoët |
Games For Everyone Division |
Marie Bouchaud, Domitille Doat Le Bigot, Sébastien Doré, Antoine De Faria, Jean-Baptiste Genot, Cyril Govind, Jean-Francois Graffard, Laurent Herbert, Ioan Pălălău, Yves Sépulchre, Caroline Trujillo, Stéphane Zinetti |
Worldwide LIVE Development Director |
Cyril Marchal |
Process & Methods Director |
Michel Pierfitte |
Worldwide Production Coordination Director |
Anne Blondel-Jouin |
Senior Production Coordination Manager |
Mathieu Peyronnet |
Production Coordination Manager |
Loïc Jacolin |
Certification Manager |
Étienne Tardieu |
Certification Coordinator - Age Rating |
Céline Païva |
Certification Specialists |
Anis Boujaouane, Guillaume Gad |
US Director Production Planning |
Brent Wilkinson |
Customer Support |
Brent Wilkinson |
US Production Specialist |
Josh Taillon, Adam Zachary, Marcus Fish |
US ESRB Manager |
Shannon Kokoska |
US ESRB Coordinator |
Edwin Zee, Marcus Fish |
Studios Operations Director |
Pierre Escaich |
Games Lab Manager |
Sébastien Odasso |
Game Analysts |
Camille Bigata, Jean-Baptiste Hallé, Philippe Pellefigue, Julien Leforestier |
Playtests Assistant Coordinators |
Corentin Puech, Nicolas Rousselot, Ivan Lee, Maxime Barbe, Jérémy Fourmaux, Adrien Pelov |
Chief Marketing Officer |
Anne Gleizes |
International Brand Group Manager |
François Logeais |
International Brand Manager |
Claire Bourgne-Chabert |
International Product Manager |
Marina Radesca |
Head of CMK |
Frédérique Burlot |
Consumer Research Senior Analysts |
Sylvain Constantin, Hicham Laâbi |
Consumer Research Analysts |
Jonathan Dahan, Philippe Gendron, Guillaume Girard, Aimeric Hauet, Grégoire Laloux, Ambre Lizurey, Pierre-Henri Traboulsi |
VP Worldwide Licensing |
Christian Salomon |
Licensing Business Intelligence Director |
Grégoire Gabalda |
Licensing Analyst |
Matt Marcheschi |
Worldwide Licensing Senior Manager |
Sandrine Mainemare |
Worldwide Licensing Manager |
François Denoeux |
License Project Manager |
François Jaspart |
Licensing Manager |
Anna Sibai |
License Marketing Coordinator |
Raphaël Doyen |
Worldwide Licensing Marketing Manager |
Anne-Sophie Foster |
Worldwide Music Licensing Director |
Didier Lord |
Music Licensing Coordinator |
Jérémy Bléchet |