Leavin' Teramis

Moby ID: 54157
Amiga Specs
Included in

Description official description

In Leavin' Teramis the titular space ship gets conquered by aliens. The whole crew has managed to flee - except Nigel MacGibbons who slept through the evacuation due to his nightly drinking activities. Now he needs to reach the last escape pod by finding his way through ten levels, all with a big boss at the end.

From an overhead perspective, the player controls MacGibbons through the corridors and rooms of the ship, scrolling in multiple directions. Despite controlling a human instead of a ship, the game is a straight shooter: using a gun to kill everything that moves while dodging enemy attacks and bullets. Getting hit reduces the energy bar and when it reaches zero, a life is lost. Special symbols give advantages when picked up, like extra time on the time limit, extra lives or weapon upgrades.

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Credits (Amiga version)

11 People (10 developers, 1 thanks)

68000 Programming
Game Design
Additional Programming
Additional Graphics
Additional Design
Additional Texts
Manual Layout
  • Benedix & Benedix
Mickey would like to dedicate this game to



Average score: 65% (based on 6 ratings)


Average score: 3.7 out of 5 (based on 6 ratings with 0 reviews)

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The boss monster at the end of level 2 is a picture of Jeff Minter, and many llamas, the hallmark of Jeff, are attacking the player.

Commodore 64 version

The manual includes instructions for a C64 version, but it was apparently never released.


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Identifiers +

  • MobyGames ID: 54157
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Contributors to this Entry

Game added by Patrick Bregger.

Additional contributors: Jo ST.

Game added January 7, 2012. Last modified May 29, 2024.