Back to Baghdad

aka: Back to Baghdad: The Ultimate Desert Storm Simulation
Moby ID: 5473

Trivia

Air Force Booth display

MSI was invited to display its four ship cockpits in the Air Force booth at the USAF 50th anniversary in Las Vegas

Development

The game itself seems to have been largely built out of "off the shelf" parts. The render, terrain, sounds etc. were all from 3rd parties, all displayed prominently on the box. It was up to the creators, MSI, to provide the logic to put all of the pieces together into a game. Development Cost $2.5M

Dual Video Output

Only DOS game ever to support duel video output. An additional Multi Function Display output could be achieved with use of Hercules monochrome video card and monitor. SVGA for all other game functions per requirements.

Non commercial conversion

Was converted to work under Windows NT4.0 for military sub contractor sales offering. 1-4 ship networked scalable fidelity cockpits. Use of 4 port VGA adapter for MFD's in cockpits for fully functioning displays and gauges. 32G Obsidian 3DFX support and USAF Thunderbirds paint scheme added. Non commercial only

Price

Back to Baghdad demands over $70 dollars (Street price. MSRP $99.99) when most contemporary titles cost about $40, making it one of the most expensive games (in terms of price) produced for the PC. It was later equaled by Rainbow Six (Collector's Edition).

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #1 Hardest Computer Game

Information also contributed by Kasey Chang. Information contributed and updated by Steven Hawley former Tech Support Manager for MSI

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Trivia contributed by Trixter, Alaka, Patrick Bregger, Steven Hawley.