Naious
Description
In 21th century the Earth became overpopulated, and humans began building colonies in the solar system. Technological expansion led to widespread pollution; in order to counter it, a powerful computer Naious was built. One century later, humans became completely dependent on Naious, and that was when it stroke unexpectedly. European cities were reduced to ruins after a single attack. The fighter spacecraft ASP and its pilot Manami Katagiri were dealing with a possible rebellion on Jupiter when it became clear that the future fate of humanity depends on them.
Naious is a horizontally scrolling shoot-em-up. The gameplay is fairly traditional and involves navigating outdoor and indoor stages (often with narrow spaces), destroying mobile and stationary enemies on the way. The fighter craft starts with a vulcan gun and can later change to wide shot, laser, and homing missiles. Rather infrequent power-ups appear at set points on the stages and change or enhance the plane's weapons.
Spellings
- γγ€γ’γΉ - Japanese spelling
Groups +
Screenshots
Credits (Sharp X68000 version)
28 People (8 developers, 20 thanks) · View all
System Program |
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Main Program |
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Music Compose |
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Music Arrange |
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SE Work |
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Visual Program |
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Establishment |
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Direction |
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CG Design |
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Character Design |
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Package Design |
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Title Design |
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Scenario |
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3D Program |
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Test Play |
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Original Plan |
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Music Driver |
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Design Cooperration |
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Plan |
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[ full credits ] |
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Identifiers +
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Contributors to this Entry
Game added by Unicorn Lynx.
Additional contributors: Infernos.
Game added February 21, 2012. Last modified April 10, 2024.