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Winter Supersports 92

Moby ID: 54859

[ All ] [ Amiga ] [ Atari ST ] [ Commodore 64 ] [ DOS add ]

Atari ST screenshots

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Title picture
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Game mode
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Amount of players
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Selection of home country
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Disciplines selection
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First discipline: "Balejumping". Intro. The intro is the same for all disciplines, but with different text
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Some disciplines like Balejumping require a direct competitor -- chosen from AI or real players
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A small movie introduces each discipline
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The race is in 3D graphics with speed gathered by the joystick movements and jumping with fire
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Although my green man looks very dynamic, the red competitor is ahead
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Second discipline Bobsleight is also played in 3D
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On the right side of the screen the map is featuring an overview over the ice channel
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For the Slalom a map before the race
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Slalom is also played against a direct competitor: the start
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After the starting intro the graphics switch to vertical scrolling with split-screen
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I am too slow
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The opposite racer is waiting in the final area while I am disgracing myself with a large audience
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Luge plays like Bobsleight, but it's with feet
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A crash at the target line -- very professional, too
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Speedskating plays like Balejumping - but without jumping
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"Skidoo" is surely no olympic discipline.
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Played in split-screen against direct competitor
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I am lost
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