Pro
Browse
Random
Platforms
Games
Companies
People
Groups
Genres
Attributes
Critics
This Day
Stats
Contribute
Most Wanted
Missing Games
Add Game
Instructions
Standards
Style Guide
Community
Contributors
Forums
Reviews
Discord
Twitter
Moby Merch
Login
Login
Register
🕹️ New release:
Lunar Lander Beyond
AETI ProFlight 2000
Moby ID: 55367
Overview
Credits
Reviews
Covers
Screenshots
Videos
Promos
Trivia
Releases
Specs
IP
Prices
Forum
Contribute
Windows screenshots
The first step in the creation of an adventure is to create a flight plan within the flight simulator.
The main ProFlight 2000 window.
ProFlight 2000 displays a small 'Wizard Window' before allowing the player access to each of the main windows. These, and the accompanying audio wizard can be turned off.
From the main window the player can select the accent of their pilot from a large number of options
The flight plan created within the flight simulator is selected via a sub-window within ProFlight 2000
Once the flight plan has been loaded the player can select the weather conditions for the flight. These can be application generated or the player can opt to use live weather conditions.
The default aircraft used by ProFlight 2000 is the Boeing 737-400 but this can be changed.
This screen allows the way-points set up by the flight planner can be removed. It is also the screen by which the player sets the terminal procedure.
The final stage of creating an adventure, well nearly. Here the player can name their adventure and, if so desired, they can choose to fiddle with their waypoints
Compiling an adventure does take a while.
Success is a small window saying all is well.
Here the newly compiled adventure is about to be selected from the flight simulator's library.
The adventure has a comprehensive pre-flight briefing
The adventure loads. From here the simulator plays it as a standard adventure with lots of Air Traffic Control instructions coming through the headphones
Are we missing some important screenshots?
Contribute
.