Wreckless: The Yakuza Missions
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Wreckless: The Yakuza Missions (2002 on PlayStation 2, GameCube)
Description official descriptions
Wreckless: The Yakuza Missions casts the player as either two members of the Hong Kong Police Force or as a pair of spies who must put a stop to the Yakuza (Japanese Mafia) stranglehold of Hong Kong. There are ten missions per side, for a total of twenty missions. Missions range from destroying cars to picking up documents to rescuing people.
The game sports a real-time damage modeling system, so cars will break apart depending on how much they are damaged. Hoods and doors will pop loose and fly off, glass will shatter and break, license plates will get knocked loose and swing from side to side before finally falling off. The environment can be damaged as well, with street carts falling to pieces and neon signs exploding into a shower of sparks. Each side starts with a default car, but both gain access to exclusive new rides as they complete missions or by finding and touching hidden cars during levels.
Spellings
- ダブル・スティール - Japanese spelling
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Credits (Xbox version)
95 People (70 developers, 25 thanks) · View all
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Lead Programmer | |
Shader Program | |
AI Program | |
Tool Program | |
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Car Graphics Artists | |
Cut Scene Artist | |
Game Data | |
Sound Effect Data Engineer |
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Movie Ma |
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Music |
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Special Thanks to | |
Senior Director, Studio X Japan | |
Producers | |
Production Coordinators | |
[ full credits ] |
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Average score: 73% (based on 22 ratings)
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Average score: 3.4 out of 5 (based on 19 ratings with 0 reviews)
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Contributors to this Entry
Game added by JPaterson.
Additional contributors: NeoMoose, Rik Hideto.
Game added February 7, 2002. Last modified December 4, 2024.