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Hitman: Absolution

aka: Hitman: Rozgrzeszenie

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Critic Reviews 77% add missing review

TrueAchievements ( ) (100%)

Ultimately this game will be judged against its predecessors. Is Absolution the best Hitman game to date? In many ways, yes, in some ways, no, but it certainly stands out as a unique title that isn't going to be duplicated in any other series.The new focus on story doesn't always hit its mark and some of the level designs were less than ideal, but for the most part, Absolution is a must-play this holiday season simply because it plays like no other game available and it plays very well. If you find time to exit the crowded lobbies of this season's huge multiplayer titles, Hitman: Absolution is a filthy, violent, and worthy trip into the heart of darkness.

Nov 27th, 2012 · Xbox 360 · read review

Tech-Gaming (A-) (91%)

With many franchises providing annual iterations, Agent 47’s six and a half year hiatus seemed like an eternity for series supporters. Fortunately, Hitman Absolution was worth the wait. Barely acknowledging contemporary inclinations in gaming, the title is a thoughtful, protractedly-paced stealth puzzler which stays true to its roots. While Sam Fisher may have sought stardom through simplified mechanics, Agent 47 remains the stalwart slayer he’s always been. Bless his murderous, old soul.

Dec 1st, 2012 · Xbox 360 · read review

Tech-Gaming (A-) (91%)

With many franchises providing annual iterations, Agent 47’s six and a half year hiatus seemed like an eternity for series supporters. Fortunately, Hitman Absolution was worth the wait. Barely acknowledging contemporary inclinations in gaming, the title is a thoughtful, protractedly-paced stealth puzzler which stays true to its roots. While Sam Fisher may have sought stardom through simplified mechanics, Agent 47 remains the stalwart slayer he’s always been. Bless his murderous, old soul.

Dec 1st, 2012 · PlayStation 3 · read review

Tech-Gaming (A-) (91%)

With many franchises providing annual iterations, Agent 47’s six and a half year hiatus seemed like an eternity for series supporters. Fortunately, Hitman Absolution was worth the wait. Barely acknowledging contemporary inclinations in gaming, the title is a thoughtful, protractedly-paced stealth puzzler which stays true to its roots. While Sam Fisher may have sought stardom through simplified mechanics, Agent 47 remains the stalwart slayer he’s always been. Bless his murderous, old soul.

Dec 1st, 2012 · Windows · read review

XboxFrance (9 out of 10) (90%)

Des ambitions narratives qui permettent à un personnage presque cliché de se doter d'une profondeur inattendue, des ambitions artistiques également avec des cinématiques jouissives et une galerie de tueurs absolument mémorable. Une générosité de contenu avec cette campagne à tiroirs où chaque niveau bénéficie d'un souci du détail rarement vu et d'une dizaine de manières de le résoudre. Des chemins plus ou moins balisés que le joueur peut quitter s'il le désire en suivant son humeur (et son instinct toujours pratique) pour délivrer une justice expéditive à un maximum de truands à moins qu'il ne préfère perdurer la légende de l'Assassin silencieux et ne laisser aucune trace de son passage. Sans hésiter, l'un des jeux indispensables de 2012.

Nov 23rd, 2012 · Xbox 360 · read review

Game Revolution (4.5 out of 5) (90%)

If you're new to the series, there's plenty of warm water here to sink into, but franchise stalwarts need not worry. Agent 47 is as cunning, deadly, and silent as you want him to be; it just so happens that purist players will also be the most rewarded. Regardless your level of experience, Hitman: Absolution scratches a very specific itch, one that involves a butterfly knife or possibly an accidental electrocution.

Nov 20th, 2012 · PlayStation 3 · read review

IGN (9 out of 10) (90%)

Like Dishonored before it, it’s actually a true pleasure to play a game that lets you tackle it from multiple angles. After several years of increasingly totalitarian games where you’re very much following a pre-determined path, it’s nice to have a game that doesn’t just encourage improvisation; it requires it.

Nov 18th, 2012 · Xbox 360 · read review

Softpedia (9 out of 10) (90%)

Hitman: Absolution is a pretty good game that manages to offer different types of experience for different types of players, whether they’re hardcore stealth enthusiasts or people who don’t really like to crawl around while staying in cover. Sure, the story isn’t that great and there are some fairly linear sections with very few checkpoints, but the top notch Contracts mode makes up for it by offering fun yet challenging missions that will certainly please the many players who’ll try out this new stealth action game.

Nov 23rd, 2012 · Windows · read review

BioGamer Girl (9 out of 10) (90%)

Hitman: Absolution is the finest action title of the year. You'll fall in love with the addictive gameplay as you perform one hit after another all while exploring the open world environments that allow you to play and take out enemies the way you want, and our bald-headed protagonist has never looked better. The game's graphical quality is top notch, and you'll appreciate the game's sound design even more. From the sound of a knife slicing into an enemy to entering a packed club, everything sounds great and has been tweaked to sound as authentic as possible. The soundtrack hasn't missed a step even with the series' composer Jesper Kyd missing from the score. The captivating score presents some elegant instrumentals that will make you feel like a true killer and have you looking to take one more stab at another horrific kill. Check out Hitman: Absolution on your favorite platform today!

Dec 10th, 2012 · Windows · read review

IGN (9 out of 10) (90%)

Like Dishonored before it, it’s actually a true pleasure to play a game that lets you tackle it from multiple angles. After several years of increasingly totalitarian games where you’re very much following a pre-determined path, it’s nice to have a game that doesn’t just encourage improvisation; it requires it.

Nov 18th, 2012 · Windows · read review

PCActu (9 out of 10) (90%)

IO Interactive a frappé fort avec Hitman : Absolution, on reprend tous les bons éléments de la série, on ajoute de nouvelles mécaniques qui pourront convenir à tout type de joueur avec la difficulté qui influe sur celles-ci et surtout on ajoute un mode en ligne qui permet aux joueurs de se défier, maintenant ainsi une communauté active et plus assassine que jamais ! Pour ceux qui auraient encore des doutes, n’hésitez plus, le dernier Hitman est l’un des meilleurs jeux de cette fin d’année !

Nov 18th, 2012 · Windows · read review

Gry OnLine (9 out of 10) (90%)

Hitman: Rozgrzeszenie to bardzo udana kontynuacja, która powinna przypaść do gustu zarówno weteranom serii, mogącym przestać wreszcie obgryzać paznokcie w obawie o dalsze losy swojego ulubionego zabójcy, jak i osobom, dla których jest to pierwszy kontakt z Agentem 47. Finalny produkt jest nie tylko nadspodziewanie rozbudowany, ale przede wszystkim wyśmienicie grywalny, w czym duża zasługa swobody działania i bogatej zawartości, zapewniającej rozrywkę na wysokim poziomie przez wiele godzin. Oby więcej takich powrotów po latach!

Nov 18th, 2012 · Windows · read review

GamesRadar ( ) (90%)

Hitman’s temporary hiatus did worlds of good for the franchise, and Absolution is one of the strongest entries in the series to date. It shows true evolution, moving Agent 47 forward and playing up his enhanced abilities well, both when it comes to hitting a well-placed shot to the head of a scummy target or stealthily moving through a building full of police. The changes to the formula could have spelled disaster if they were executed poorly, but that’s not an issue--execution has never been an issue for Agent 47, has it?

Nov 18th, 2012 · PlayStation 3 · read review

GamesRadar ( ) (90%)

Hitman’s temporary hiatus did worlds of good for the franchise, and Absolution is one of the strongest entries in the series to date. It shows true evolution, moving Agent 47 forward and playing up his enhanced abilities well, both when it comes to hitting a well-placed shot to the head of a scummy target or stealthily moving through a building full of police. The changes to the formula could have spelled disaster if they were executed poorly, but that’s not an issue--execution has never been an issue for Agent 47, has it?

Nov 18th, 2012 · Xbox 360 · read review

games xtreme (9 out of 10) (90%)

Hitman: Absolution proves there's life in the old agent yet and this latest instalment of the beloved franchise is about the best we've seen since Blood Money and that's high praise indeed.

Dec 4th, 2012 · Xbox 360 · read review

Hardcore Gamer Magazine (4.5 out of 5) (90%)

While still very much a traditional stealth game, Hitman: Absolution has changed the series for the best in offering cinematic quality combat. It has a stronger focus on telling a coherent story while keeping a slow methodical pace. With a terrific single player campaign and a compelling online multiplayer component, it’s safe to say that whether or not you were a fan of the series before, you will be now. Even with its imperfections, Hitman: Absolution is a magnificent achievement that goes well beyond expectations and will lead future stealth action titles into a better tomorrow.

Nov 18th, 2012 · Windows · read review

GamesRadar ( ) (90%)

Hitman’s temporary hiatus did worlds of good for the franchise, and Absolution is one of the strongest entries in the series to date. It shows true evolution, moving Agent 47 forward and playing up his enhanced abilities well, both when it comes to hitting a well-placed shot to the head of a scummy target or stealthily moving through a building full of police. The changes to the formula could have spelled disaster if they were executed poorly, but that’s not an issue--execution has never been an issue for Agent 47, has it?

Nov 18th, 2012 · Windows · read review

IGN (9 out of 10) (90%)

Like Dishonored before it, it’s actually a true pleasure to play a game that lets you tackle it from multiple angles. After several years of increasingly totalitarian games where you’re very much following a pre-determined path, it’s nice to have a game that doesn’t just encourage improvisation; it requires it.

Nov 18th, 2012 · PlayStation 3 · read review

Hooked Gamers (9 out of 10) (90%)

I haven't played a Hitman game in years and I'm glad I returned with Absolution. It is a great return for a classic franchise and well worth the time for series fans and newcomers alike. Absolution isn't without its flaws, though. The control scheme, while being oddly alluring, can be cumbersome and confusing early on. Escape missions, while neat in concept, tend to break the mold and are one-off in the grand vision of the game. The slower approach, also, will be a drastic change of pace for many newcomers. The high points far outweigh the lows, however. The steep veering away from linear gameplay is refreshing and the freedom in accomplishing objectives should be applauded. Contracts Mode is also an excellent addition to the franchise that will keep players coming back for a long time to come. If any of this appeals to you, you owe it to yourself to give this game a shot.

Nov 28th, 2012 · Windows · read review

Gaming Nexus (8.9 out of 10) (89%)

Agent 47 returns in the much-anticipated Hitman: Absolution only to be restricted by linear level structures and poorly-implemented Instinct mode. Fortunately, the new Contracts mode and stunning graphic overhaul both make for worthwhile additions to the series. While Absolution doesn't provide any original or groundbreaking new features with its debut in the high-definition era of gaming, it does succeed at becoming a solid entry in the Hitman series of games.

Dec 12th, 2012 · Windows · read review

Game Over Online (88 out of 100) (88%)

The truth is that I’m not a huge fan of games like Hitman: Absolution. I’ve been preaching patience this entire review, but it’s not something I personally excel at. Ironically, I think that’s why I liked Absolution so much. You have such fluid control of 47 that if you get spotted, you can enjoy the action and shooting without feeling terribly guilty. In that sense, it reminds me a lot of the Metal Gear Solid games. When you do it right – when it all comes together and the hit comes off without a hitch, there are few games that live up to the same sense of success and accomplishment. Absolution is a fantastic addition to a series that defined a genre last generation, and I can’t wait to see what they come up with for our favorite bald assassin moving forward.

Dec 21st, 2012 · Xbox 360 · read review

PC Games (Germany) (88 out of 100) (88%)

Hitman: Absolution ist ein Disneyland für Erwachsene: Es entführt euch in seine ebenso bizarre wie bitterböse Welt, bietet enorm viele Beschäftigungsmöglichkeiten und ist atmosphärisch unglaublich überzeugend! Und im Gegensatz zu den störrischen Vorgängern sind nun auch die Kontrollen eines modernen Action-Titels würdig: Ob Instinkt-Feature oder Deckungs-System – hier funktioniert alles so, wie man es sich als Zocker vorstellt. Einzig die seltsam gesetzten Checkpoints nerven dauerhaft. Und die Story bietet zwar massenweise verschrobene Charaktere, aber herzlich wenig Überraschungen. Dennoch: Mit Hitman: Absolution steigt die Serie in den elitären Kreis der Assassin’s Creeds dieser Videospiel-Welt auf – Respekt!

Nov 20th, 2012 · Windows · read review

Game Informer Magazine (8.75 out of 10) (88%)

Despite all of Absolution’s improvements, Hitman still isn’t for everyone. The pace remains slower and more methodical than most action games, and you’ll find yourself reloading checkpoints countless times, in part because they are frustratingly tied to physical locations. If you take a different approach than what the developer had in mind, you may miss them completely. Attaining the rank of Silent Assassin still requires patience, skill, and more than a little trial and error. But while Hitman is still slower than most games, it’s also smarter. Devising a strategy, using the environment and disguises to your advantage, and leaving before anyone knows you’re there are the hallmarks of a perfect hit, and Absolution proves Agent 47 is still gaming’s premier hitman.

Nov 18th, 2012 · Xbox 360 · read review

GameStar (Germany) (87 out of 100) (87%)

Nach dem Durchspielen der Preview-Version war ich ja schon ein bisschen enttäuscht, aber jetzt kann ich aufatmen und voller Überzeugung behaupten: Absolution ist das beste Hitman, das ich bislang gespielt habe. Ja, es führt den Spieler deutlich linearer durch die Levels. Dafür ist es aber unglaublich atmosphärisch, die Geschichte fesselt mich, die Zwischensequenzen kratzen nah am ganz großen Kino. Und wenn ich dann doch mal Lust habe, mich völlig frei auszutoben, starte ich eben den Contracts-Modus.

Nov 18th, 2012 · Windows · read review

ComputerGames.ro (86 out of 100) (86%)

Schimbările în structură (nivelurile ciopârţite în episoade, secvențe cinematice dese) lasă loc easter egg-urilor şi diverselor tactici la care vă puteţi gândi, dar trebuie să mărturisesc că răpesc din şarmul prezent în una dintre misiunile importante din primul joc al seriei: o hartă enormă, populată de NPC-uri cu diverse roluri şi scopuri, uniţi într-o fortăreaţă a triadelor care putea fi parcursă în enorm de multe feluri şi nu întrerupea imersiunea decât pentru câteva dialoguri concise şi extrem de relevante progresului. Aici, totul e mai condensat şi mai intens, fără să cadă în frivolitatea unui shooter violent (decât dacă vreţi), dar aş minţi dacă aş spune că Absolution a fost la fel de satisfăcător precum Blood Money.

Dec 6th, 2012 · Windows · read review

Gameplay (Benelux) (86 out of 100) (86%)

Gladder dan een biljartbal en creatiever dan Led Zeppelin op LSD dirigeert 47 een strakke stijloefening tussen stealth en explosiviteit. Toch vergeven we het zondige verhaal en gammel savesysteem niet.

Nov 28th, 2012 · Windows

Jeuxvideo.com (17 out of 20) (85%)

On a parfois tremblé en voyant se profiler ce nouveau Hitman, se demandant si IO resterait fidèle à la tradition d'infiltration ou se laisserait séduire par l'action et l'accessibilité. Le résultat final est un gameplay à la carte, qui peut se montrer redoutable dans les modes de difficulté élevés, parfois plus encore que les volets précédents. On y retrouve les canons et les codes de la série, agrémentés de nouveaux éléments venant la rendre plus dynamique, plus narrative, sans pour autant trahir son héritage. Même si certaines mécaniques s'orientent vers l'action, il est facile de les ignorer royalement. Un vrai jeu d'infiltration dans une époque qui en manque cruellement. Ne cherchez plus le vrai assassin, il est là, et c'est pas pour vous donner un cours d'histoire.

Nov 18th, 2012 · Xbox 360 · read review

GBase - The Gamer's Base (8.5 out of 10) (85%)

Nach längerem Spielen fühlt man sich vielleicht hier und da etwas eingeengt, aber: Gegenüber den meisten anderen Actiontiteln der letzten Jahre, bekommt man hier Freiheiten präsentiert, die ihresgleichen suchen - eben weil man wählen kann, welche Aktion man für richtig und sinnvoll hält. Arcade-Freunde erhalten auch noch Punktewertungen, die darüber Aufschluss geben, wie gut man im Vergleich zu anderen Spielern abgeschlossen hat. Neckisch und motivierend. Alles in allem ist Hitman: Absolution ein technisch stimmiges, erwachsenes und brutales Epos - ein grosser Titel dieses Jahr! Und schön, dass man die Vorgänger nicht kennen muss.

Dec 9th, 2012 · Windows · read review

Destructoid (8.5 out of 10) (85%)

Hitman Absolution offers refinement of a beloved series in many ways, boasting more visual pizzazz than most anything releasing this year and a well-paced story which features a good share of weirdness without attempting a scope beyond its means. While some simplifications could irk fans who may complain that the game has been watered down, the range of difficulty options should provide ample satisfaction for players who seek a classic Hitman experience without totally alienating those trying its unique blend of stealth and exploration for the first time.

Nov 19th, 2012 · Xbox 360 · read review

Jeuxpo.com (8.5 out of 10) (85%)

Retour gagnant pour l'agent 47 avec cet Hitman Absolution. Cette suite, plus conservatrice qu'escomptée, nous livre une production fort concluante et qui bénéficie d'une mise en scène percutante. Les amateurs d'action devraient être conquis par ce volet très rythmé, et qui n'a mis l'infiltration de côté.

2012 · PlayStation 3 · read review

Jeuxvideo.com (17 out of 20) (85%)

On a parfois tremblé en voyant se profiler ce nouveau Hitman, se demandant si IO resterait fidèle à la tradition d'infiltration ou se laisserait séduire par l'action et l'accessibilité. Le résultat final est un gameplay à la carte, qui peut se montrer redoutable dans les modes de difficulté élevés, parfois plus encore que les volets précédents. On y retrouve les canons et les codes de la série, agrémentés de nouveaux éléments venant la rendre plus dynamique, plus narrative, sans pour autant trahir son héritage. Même si certaines mécaniques s'orientent vers l'action, il est facile de les ignorer royalement. Un vrai jeu d'infiltration dans une époque qui en manque cruellement. Ne cherchez plus le vrai assassin, il est là, et c'est pas pour vous donner un cours d'histoire.

Nov 18th, 2012 · Windows · read review

Alternative Magazine Online (8.5 out of 10) (85%)

Hitman: Absolution is a brilliant game that tells an average story. Agent 47 is still pretty much a blank slate, but he becomes increasingly more likable as the game progresses simply because the people he kills are so utterly repulsive. Victoria could have been an interesting character but she is mostly absent and Diana (with whom 47 has always had a complex relationship) is sorely missed throughout. Despite these negatives, the gameplay is taut and focused and the visuals are beautiful despite the often dank locations. This is a dark game even during levels basked in bright sunlight. Replay value is through the roof and trying out new approaches seldom gets old. Hitman: Absolution admittedly gets some things wrong – but it also gets a hell of a lot right. Pull on your gloves, straighten your tie and get ready to take out the trash. Agent 47′s business is death… and business is booming.

Dec 31st, 2012 · PlayStation 3 · read review

Worth Playing (8.5 out of 10) (85%)

Hitman: Absolution proves to be another notable entry in the series. It may house a ho-hum plot, and you'll hate just about every character you come across, but the open nature of the approach is good enough that you'll overlook those blemishes. There's no true method given for each mission, and that's refreshing enough that you'll want to play through each mission several times to find all of the possible avenues. The Contracts mode gives you something more grounded. With a solid presentation at hand, IO has come up with another winner that stealth fans should check out. Our only hope is that it doesn't take the team another six years before Agent 47 returns.

Jan 24th, 2013 · PlayStation 3 · read review

Jeuxvideo.com (17 out of 20) (85%)

On a parfois tremblé en voyant se profiler ce nouveau Hitman, se demandant si IO resterait fidèle à la tradition d'infiltration ou se laisserait séduire par l'action et l'accessibilité. Le résultat final est un gameplay à la carte, qui peut se montrer redoutable dans les modes de difficulté élevés, parfois plus encore que les volets précédents. On y retrouve les canons et les codes de la série, agrémentés de nouveaux éléments venant la rendre plus dynamique, plus narrative, sans pour autant trahir son héritage. Même si certaines mécaniques s'orientent vers l'action, il est facile de les ignorer royalement. Un vrai jeu d'infiltration dans une époque qui en manque cruellement. Ne cherchez plus le vrai assassin, il est là, et c'est pas pour vous donner un cours d'histoire.

Nov 18th, 2012 · PlayStation 3 · read review

PlayStation Trophies (83 out of 100) (83%)

Hitman: Absolution is the sequel to Blood Money that fans have been itching for. In terms of game mechanics it’s the best Hitman that IO Interactive has ever created, although the lack of inherently unique settings is a disappointment. That said, IO has more than made up for that with the brilliant asynchronous Contracts mode, adding replayability to a single-player game in the most smart and stylish way.

Nov 19th, 2012 · PlayStation 3 · read review

XboxAchievements (83 out of 100) (83%)

Hitman: Absolution is the sequel to Blood Money that fans have been itching for. In terms of game mechanics it’s the best Hitman that IO Interactive has ever created, although the lack of inherently unique settings is a disappointment. That said, IO has more than made up for that with the brilliant asynchronous Contracts mode, adding replayability to a single-player game in the most smart and stylish way.

Nov 18th, 2012 · Xbox 360 · read review

4Players.de (82 out of 100) (82%)

Das fünfte Hitman ist das bislang stärkste Abenteuer des kahlen Antihelden: Obwohl sich die Geschichte zu wenig für den Kopf hinter der Glatze interessiert, verleiht es seiner abgebrühten Kaltschnäuzigkeit eine verletzliche menschliche Seite. Vor allem aber zelebriert Absolution die perfide Genugtuung des kreativen Tötens – spätestens dann, wenn sich der Killer inmitten einer Menschenmenge unbehelligt vom Tatort entfernt. Dass die Schauplätze mit ihren Kurzhandlungen um Zivilisten, Polizisten und Bösewichte so lebendig sind, macht sowohl die behutsame Pirsch als auch den grausamen Akt umso eindringlicher. Es sind vor allem die zahlreichen Wege und Handlungsmöglichkeiten, die mein Erlebnis bestimmen: Als Hitman schleiche ich ungesehen, erwürge neugierige Wachen und verstecke ihre Körper.

Nov 22nd, 2012 · Windows · read review

4Players.de (82 out of 100) (82%)

Das fünfte Hitman ist das bislang stärkste Abenteuer des kahlen Antihelden: Obwohl sich die Geschichte zu wenig für den Kopf hinter der Glatze interessiert, verleiht es seiner abgebrühten Kaltschnäuzigkeit eine verletzliche menschliche Seite. Vor allem aber zelebriert Absolution die perfide Genugtuung des kreativen Tötens – spätestens dann, wenn sich der Killer inmitten einer Menschenmenge unbehelligt vom Tatort entfernt. Dass die Schauplätze mit ihren Kurzhandlungen um Zivilisten, Polizisten und Bösewichte so lebendig sind, macht sowohl die behutsame Pirsch als auch den grausamen Akt umso eindringlicher. Es sind vor allem die zahlreichen Wege und Handlungsmöglichkeiten, die mein Erlebnis bestimmen: Als Hitman schleiche ich ungesehen, erwürge neugierige Wachen und verstecke ihre Körper.

Nov 22nd, 2012 · Xbox 360 · read review

4Players.de (82 out of 100) (82%)

Das fünfte Hitman ist das bislang stärkste Abenteuer des kahlen Antihelden: Obwohl sich die Geschichte zu wenig für den Kopf hinter der Glatze interessiert, verleiht es seiner abgebrühten Kaltschnäuzigkeit eine verletzliche menschliche Seite. Vor allem aber zelebriert Absolution die perfide Genugtuung des kreativen Tötens – spätestens dann, wenn sich der Killer inmitten einer Menschenmenge unbehelligt vom Tatort entfernt. Dass die Schauplätze mit ihren Kurzhandlungen um Zivilisten, Polizisten und Bösewichte so lebendig sind, macht sowohl die behutsame Pirsch als auch den grausamen Akt umso eindringlicher. Es sind vor allem die zahlreichen Wege und Handlungsmöglichkeiten, die mein Erlebnis bestimmen: Als Hitman schleiche ich ungesehen, erwürge neugierige Wachen und verstecke ihre Körper.

Nov 22nd, 2012 · PlayStation 3 · read review

PlayStation Lifestyle (8 out of 10) (80%)

Overall, Hitman: Absolution is a blast to play, and it represents a beautiful union between the Hitman games of old and new ideas. Everything from the presentation to the subtlest of the audio effects feels crafted with a level of care that is the hallmark of IO’s past efforts with the series. And while the marketing didn’t do this game any favors, it’s still reminiscent of the Hitman games fans talk about fondly. With each target comes a huge level of freedom, room to explore, and test new ideas and methods. Contracts mode is also a welcome addition that will give fans a new way to test each other’s skills on custom contracts. Hitman: Absolution is definitely a game worth picking up regardless of whether you’re a fan of the series or a new entrant into the fray. It’s not perfectly executed, but it comes damn close.

Nov 19th, 2012 · PlayStation 3 · read review

Factornews (8 out of 10) (80%)

IO ayant tenté de réorienter sa licence phare dans le sens du vent, à savoir plus de narration, d'action et d'infiltration, la modernisation de Hitman fera inévitablement grincer des dents. Bridée par une narration très dirigiste et pas toujours très heureuse, la campagne est de qualité inégale, alternant entre des missions particulièrement inspirées qui nous font revivre les sensations irremplaçables d'une exécution impeccable, et des niveaux moins intéressants où 47 ne fait que chercher à échapper à ceux qui le traquent. En plus d'une rejouabilité exceptionnelle, l'inattendu et très réussi mode Contrats permet heureusement de faire passer au second plan les faiblesses du titre en donnant à chacun la possibilité de créer et partager ses propres contrats, invitant les passionnés du tueur au code barre à fixer des objectifs improbables dans les niveaux de leur choix.

Nov 27th, 2012 · Windows · read review

Entertainium ( ) (80%)

Hitman: Absolution provides a tense and lengthy adventure that rewards patience and creativity. Much like its predecessors, it demands multiple playthroughs thanks to some of the cleverest mission designs seen in the series up to this point, rivaling those of Hitman: Blood Money. Add to that the much improved, simplified control system and the (close to) infinite possibilities of Contracts mode, you can expect to hang with 47 for quite a while. Just don’t get on his bad side.

Dec 17th, 2012 · Windows · read review

Eurogamer.pt (8 out of 10) (80%)

Hitman: Absolution é um bom jogo, e uma proposta que irá satisfazer os jogadores que preferem uma boa dose de estratégia e observação ao combate às descaradas, ainda que tenha algumas falhas ao nível da inteligência artificial. A lei da bala desconta pontos preciosos para se atingir uma pontuação perfeita, mas há mais nesta nova incursão do Agente 47. O lado emocional do assassino mais famoso é exposto em jeito de novidade, revelando mais equilíbrio entre história e missões. Ainda que a narrativa não seja particularmente memorável, leva-nos até algumas paragens e atos interessantes, num jogo em que durante uma sua grande parte temos o assassino profissional em permanente fuga e numa luta contra todos.

Dec 4th, 2012 · Windows · read review

Gamereactor (Sweden) (8 out of 10) (80%)

Jag inser såklart att det finns folk som kommer att avfärda ett underhållande spel med argumentet att det inte är likadant som förr. För min egen del känns det dock vansinnigt och jag tycker Hitman-serien är i bättre form än någonsin och visar att Agent 47 absolut förtjänar att nämnas i samma andetag som stealth-kollegorna Sam Fisher och Solid Snake.

Nov 18th, 2012 · Windows · read review

Daily Mail, The ( ) (80%)

The campaign mode will take most players around 10 hours, but thankfully Contracts mode offers plenty more thrills. Here, you play through the levels and assign three targets. You then compete online to get the highest score by assassinating them in whichever way you wish. But given the strength of Absolution’s campaign, it’s hard for this not to feel slightly tacked on. Still, this is the deadliest Hitman yet that's destined to be a hit.

Nov 18th, 2012 · Windows · read review

Joystick (French) (16 out of 20) (80%)

47 ressort d'un lifting réussi et, malgré quelques fautes de goût, s'en tire avec les honneurs. La richesse narrative et l'engouement compétitif que cet Absolution parvient à déployer le placent haut sur le podium impitoyable des jeux d'infiltration.

Dec 2012 · Windows · read review

Splitkick (8 out of 10) (80%)

Despite an uneven start, and some changes that might be challenging for old players to accept, it brings the franchise forward in a gargantuan leap. Making Hitman modern, giving it all the polish of a Call of Duty or Uncharted game, not only sets this apart as one of the year’s best releases, but also makes you realise how limiting the linearity in those games is. Agent 47 is back, and his world is more open, more innovative, and more deadly than ever before.

Dec 20th, 2012 · Xbox 360 · read review

Console Obsession (8 out of 10) (80%)

With Hitman: Absolution, IO Interactive has tried to pique the interest of the mainstream gamer. True, the new engine has resulted in some unfortunate sacrifices, but this is still one impressive looking game. All in all, this Hitman game is not going to please all of the existing series fans, but it does still retain much of the facets that made the series such a unique and special one in the first place.

Jan 31st, 2013 · Xbox 360 · read review

Xboxygen ( ) (80%)

Ce Hitman est sans conteste un excellent jeu sous tous rapports. Conçu pour toucher un large panel de joueurs, Absolution réunit plusieurs aspects de la série dans une toute nouvelle histoire, qui ne laissera pas les fans les plus ardus de la série en reste. La gestion de la foule est tout simplement impressionnante et le niveau de détail très élevé montre que notre chère boîte n’a pas encore atteint toutes ses limites. Avec un gameplay agréable auquel il faudra tout de même s’habituer, Absolution procure une expérience de jeu étudiée pour ne jamais vous décrocher de l’action, dans un univers vivant où la rejouabilité prend une tout autre dimension lorsqu’il s’agit d’accomplir l’objectif de mission, ou encore lors des différents contrats proposés en ligne par les joueurs de la communauté, qui permettront d’aborder toujours différemment une mission du titre.

Jan 1st, 2013 · Xbox 360 · read review

Digital Spy ( ) (80%)

Hitman: Absolution does have a few flaws, but these certainly don't take away from what is a polished and in-depth package that turns killing into a fine art. Hitman purists may decry the latest title, but in our opinion the balance between stealth and action is just right. Most importantly, you feel that you always have the freedom to bring death in any way you choose. The world is your oyster; now go kill in it.

Nov 18th, 2012 · Xbox 360 · read review

GamersHell.com (8 out of 10) (80%)

Designed like a series of mazes with more than one right path—and some tools to help bust through stubborn roadblocks—Hitman: Absolution requires an investment of a player's time to fully appreciate. The area of a stage might not be 'big' in regards to the amount of space Agent 47 has to traverse, but there are enough elements to tie together, which only become noticeable by lying in wait, that even a small, rowdy bar setting isn't a quick maneuver. It all takes a degree of persistence, observation, and patience, but Absolution rarely feels overtly straightforward or claustrophobically linear. There's always a goal in place, but getting there doesn't involve forcing your hand—if only there were a more interesting reason for everything that goes down and the cast more redeeming.

Nov 20th, 2012 · Xbox 360 · read review

Eurogamer.pt (8 out of 10) (80%)

Hitman: Absolution é um bom jogo, e uma proposta que irá satisfazer os jogadores que preferem uma boa dose de estratégia e observação ao combate às descaradas, ainda que tenha algumas falhas ao nível da inteligência artificial. A lei da bala desconta pontos preciosos para se atingir uma pontuação perfeita, mas há mais nesta nova incursão do Agente 47. O lado emocional do assassino mais famoso é exposto em jeito de novidade, revelando mais equilíbrio entre história e missões. Ainda que a narrativa não seja particularmente memorável, leva-nos até algumas paragens e atos interessantes, num jogo em que durante uma sua grande parte temos o assassino profissional em permanente fuga e numa luta contra todos.

Dec 4th, 2012 · Xbox 360 · read review

Giant Bomb ( ) (80%)

Though you don't need to get into Contracts to enjoy Hitman: Absolution, it helps. The campaign can be a lot of fun, but not every mission is a winner, and Io's hokey plotting does it no favors. Still, Absolution is a distinctive game, both visually and mechanically. It feels like its own thing, while still hewing toward many of the concepts people grew to like about this series over the years. And now those concepts have been put in a competitive arena that's as fun as anything the series has done in single-player since the series' inception. Longtime Hitman fans will undoubtedly be put off by some of the changes Io has made here, but if you're willing to dig a little deeper, you'll find a game that's as rewarding as any Hitman prior.

Nov 19th, 2012 · Xbox 360 · read review

Digital Fix, The (8 out of 10) (80%)

The Hitman series has been in desperate need of fresh ideas since taking a hiatus in 2006 and Agent 47’s career break has certainly done him the world of good. The Hitman: Absolution storyline isn’t exactly ground-breaking with its storytelling and the game suffers from some pretty major technical flaws but the creativity in gameplay and the sheer length of the plot (taking into account the restarts and challenges) is rather staggering compared to some desperately short tales demanding full price at the moment. So for now put the Assassin robes back in the cupboard and suit up - Hitman’s back in town.

2012 · Xbox 360 · read review

Daily Mail, The ( ) (80%)

The campaign mode will take most players around 10 hours, but thankfully Contracts mode offers plenty more thrills. Here, you play through the levels and assign three targets. You then compete online to get the highest score by assassinating them in whichever way you wish. But given the strength of Absolution’s campaign, it’s hard for this not to feel slightly tacked on. Still, this is the deadliest Hitman yet that's destined to be a hit.

Nov 18th, 2012 · Xbox 360 · read review

Gamereactor (Sweden) (8 out of 10) (80%)

Jag inser såklart att det finns folk som kommer att avfärda ett underhållande spel med argumentet att det inte är likadant som förr. För min egen del känns det dock vansinnigt och jag tycker Hitman-serien är i bättre form än någonsin och visar att Agent 47 absolut förtjänar att nämnas i samma andetag som stealth-kollegorna Sam Fisher och Solid Snake.

Nov 18th, 2012 · Xbox 360 · read review

Games TM (8 out of 10) (80%)

IO Interactive has returned to the series with renewed relevance, indulging both sides of the action-adventure genre with significant aplomb and endowing the player with all the tools to make Agent 47 whoever they want him to be. It's a compelling return to form, featuring se of the series' most well-crafted, inviting and testing stages, and while much has changed in the six-year interim, you'll be pleased to hear that Agent 47 hasn't.

Nov 22nd, 2012 · Xbox 360

Push Square ( ) (80%)

Hitman: Absolution represents a stellar return for Agent 47, incorporating the best elements from previous titles, while also experimenting with plenty of new ideas. Some of the additions are a little rough around the edges – the narrative stumbles over its ridiculous characters, and the checkpoint system discourages experimentation – but it's still a refreshing experience that challenges your thinking and rewards perfection.

Nov 26th, 2012 · PlayStation 3 · read review

Gamer.nl (8 out of 10) (80%)

Op de matige kunstmatige intelligentie na is er dan ook niet echt een groot minpunt te vinden in Hitman: Absolution. Het blijft het prachtige moord- en sluipspel van vroeger en is op veel vlakken zelfs beter. De nieuwe toevoegingen hebben er gelukkig niet voor gezorgd dat het een heel simpel of overdreven actiespel is geworden. Met de juiste overwegingen is een balans gevonden tussen het intense sluipen en het spannende vluchten. De kern van Hitman is daarmee gebleven, maar het past net wat meer in deze tijd doordat het een complete ervaring biedt.

Nov 18th, 2012 · PlayStation 3 · read review

Eurogamer.pt (8 out of 10) (80%)

Hitman: Absolution é um bom jogo, e uma proposta que irá satisfazer os jogadores que preferem uma boa dose de estratégia e observação ao combate às descaradas, ainda que tenha algumas falhas ao nível da inteligência artificial. A lei da bala desconta pontos preciosos para se atingir uma pontuação perfeita, mas há mais nesta nova incursão do Agente 47. O lado emocional do assassino mais famoso é exposto em jeito de novidade, revelando mais equilíbrio entre história e missões. Ainda que a narrativa não seja particularmente memorável, leva-nos até algumas paragens e atos interessantes, num jogo em que durante uma sua grande parte temos o assassino profissional em permanente fuga e numa luta contra todos.

Dec 4th, 2012 · PlayStation 3 · read review

Gamereactor (Sweden) (8 out of 10) (80%)

Jag inser såklart att det finns folk som kommer att avfärda ett underhållande spel med argumentet att det inte är likadant som förr. För min egen del känns det dock vansinnigt och jag tycker Hitman-serien är i bättre form än någonsin och visar att Agent 47 absolut förtjänar att nämnas i samma andetag som stealth-kollegorna Sam Fisher och Solid Snake.

Nov 18th, 2012 · PlayStation 3 · read review

Daily Mail, The ( ) (80%)

The campaign mode will take most players around 10 hours, but thankfully Contracts mode offers plenty more thrills. Here, you play through the levels and assign three targets. You then compete online to get the highest score by assassinating them in whichever way you wish. But given the strength of Absolution’s campaign, it’s hard for this not to feel slightly tacked on. Still, this is the deadliest Hitman yet that's destined to be a hit.

Nov 18th, 2012 · PlayStation 3 · read review

New Game Network (77 out of 100) (77%)

The world's greatest assassin has to work hard while in disguise. Linear evasion levels take the 'hit' out of Hitman, but the few sandbox assassinations are about as good as they were in Blood Money. With further modifications to the new formula, Absolution could have been amazing.

Dec 3rd, 2012 · Windows · read review

Absolute Games (AG.ru) (76 out of 100) (76%)

Минуло шесть лет с тех пор, как Агент №47 устроил бойню на своих похоронах и уехал в Китай. За это время «стелс» успел преобразиться. Знаменитые герои освоили паркур, научились расстреливать сразу нескольких врагов по нажатию клавиши, надели костюмы с адаптивным камуфляжем и овладели искусством телепортации. Жанр в первоначальном виде прекратил существование; шустрые соседи растащили кусочки по углам, пристроив их всюду, от шутеров и эпических RPG до двумерных «платформеров». Сорок Седьмой вышел из подполья в совсем иной мир и, увы, не в лучшей форме.

Nov 23rd, 2012 · Windows · read review

VentureBeat / GamesBeat (7.5 out of 10) (75%)

While it’s great to see 47 back in business, Hitman: Absolution drifts too far from the franchise’s sweet spot. A lengthy campaign offers plenty of opportunities for diabolical fun, but the stealth mechanics feel like a string of bad decisions, and a lack of pure assassination missions — exactly what the franchise built its fame on — doesn’t help. Most telling, this isn’t the Hitman I’ll revisit for years to dig out all its secrets. That honor stays with Blood Money. I like a lot of what it does and what it tries, but its faults make Absolution something I can’t quite forgive.

Nov 18th, 2012 · Xbox 360 · read review

Games Finder (7.5 out of 10) (75%)

While some of the changes in Hit man: Absolution might feel like a watering down for long-time fans it means the game is much more suited to newcomers looking to get in on the stealth game play that the Hit man series has to offer.

Nov 25th, 2014 · PlayStation 3 · read review

Financial Post (7.5 out of 10) (75%)

In the end, it’s hard not to appreciate the the intricate missions and sandbox levels the Hitman team have created. I just wish I enjoyed playing them more.

Nov 20th, 2012 · Xbox 360 · read review

Mana Pool (7.5 out of 10) (75%)

Hitman: Absolution is not a disappointment. It has its issues, but none of them should be ruining your experience of the game. It’s overall alright if you’ve played the previous installments, and even better if you haven’t.

Oct 10th, 2014 · Windows · read review

GameSpot (7.5 out of 10) (75%)

Even if you have no interest in contracts, however, Hitman: Absolution's campaign is fulfilling on its own. There are some stumbles here and there--in the AI, in the mission design, and elsewhere. The story, too, hobbles a bit at the end, leaving some narrative gaps that needed filling in. But one thing's for sure: it's good to have Agent 47 back, and he was clearly needed. The greasy world he inhabits was in sore need of cleansing, and it's a pleasure to have so many ways of scraping the human grime off its surface and discarding it like the trash it is.

Nov 18th, 2012 · Xbox 360 · read review

VentureBeat / GamesBeat (7.5 out of 10) (75%)

While it’s great to see 47 back in business, Hitman: Absolution drifts too far from the franchise’s sweet spot. A lengthy campaign offers plenty of opportunities for diabolical fun, but the stealth mechanics feel like a string of bad decisions, and a lack of pure assassination missions — exactly what the franchise built its fame on — doesn’t help. Most telling, this isn’t the Hitman I’ll revisit for years to dig out all its secrets. That honor stays with Blood Money. I like a lot of what it does and what it tries, but its faults make Absolution something I can’t quite forgive.

Nov 18th, 2012 · PlayStation 3 · read review

VentureBeat / GamesBeat (7.5 out of 10) (75%)

While it’s great to see 47 back in business, Hitman: Absolution drifts too far from the franchise’s sweet spot. A lengthy campaign offers plenty of opportunities for diabolical fun, but the stealth mechanics feel like a string of bad decisions, and a lack of pure assassination missions — exactly what the franchise built its fame on — doesn’t help. Most telling, this isn’t the Hitman I’ll revisit for years to dig out all its secrets. That honor stays with Blood Money. I like a lot of what it does and what it tries, but its faults make Absolution something I can’t quite forgive.

Nov 18th, 2012 · Windows · read review

Eurogamer.de (7 out of 10) (70%)

Auch wenn es jetzt wirkt, als würde ich kein gutes Haar auf Agent 47s Kopf lassen (Tusch), fand ich Hitman: Absolution sehr unterhaltsam. Der Einzelspieler-Modus hat einige Schwächen, die mit der Story und den zu klein geratenen Karten zusammenhängen, auch sollte man unbedingt einen höheren Schwierigkeitsgrad ins Auge fassen, wenn man den Superkiller nicht zum ersten Mal begleitet. Insgesamt ist den Machern aber ein spielerisch und technisch solides Hitman-Spiel gelungen. Wobei ich nach sechs Jahren mehr erwartet hätte. Mehr Höhepunkte, schlauere Kills, weitschweifigere Szenarien, mehr Raum zum Planen meiner Strategie und eine interessantere Handlung. Der Mehrspieler-Modus ist eine nette Geschichte und wird sicher seine Fans finden - Otto-Normal-Assassinen wird er allerdings nur ein paar Tage länger bei der Stange halten. Als Gesamtpaket ist Absolution absolut in Ordnung (letzter Kalauer für heute). Ein Meilenstein der Reihe ist es nicht.

Nov 23rd, 2012 · Xbox 360 · read review

Cheat Happens (7 out of 10) (70%)

It's perhaps a bit unfair to say that Absolution doesn't feel like a proper Hitman game, it just feels like a new vision for the series -- one that doesn't always pan out. It's a game with its moments, and when they hit they're fantastic, but the limited linear campaign feels like a poor excuse for the gameplay that Hitman fans have known and loved for so long.

Dec 27th, 2012 · Windows · read review

GameSpy ( ) (70%)

Still, there's a huge gulf between disappointment and betrayal, and I did ultimately enjoy Absolution for what it is -- a game that still carries the torch of the Hitman series, but chooses to carry it down much less interesting roads. It pulls it off well enough to at least consider dusting off the old suit and tie though, and the level design and methods of execution are easily up to the earlier games' standards. It's just a shame that even at its best, Absolution has to be draped with a sadness that we're now unlikely to ever see that amazing Blood Money 2, and to a lesser extent, the odd twinge of guilt at appreciating when its simplicity actually improves on the messy ambition that came before.

Nov 18th, 2012 · Windows · read review

allaboutgames.co.uk (7 out of 10) (70%)

Hitman Absolution is an enjoyable action/stealth game. It has a quirky tale to tell with some interesting environments to explore; it's just a shame that this direction has impacted the core Hitman values so much.

Apr 3rd, 2013 · Windows · read review

Eurogamer.de (7 out of 10) (70%)

Auch wenn es jetzt wirkt, als würde ich kein gutes Haar auf Agent 47s Kopf lassen (Tusch), fand ich Hitman: Absolution sehr unterhaltsam. Der Einzelspieler-Modus hat einige Schwächen, die mit der Story und den zu klein geratenen Karten zusammenhängen, auch sollte man unbedingt einen höheren Schwierigkeitsgrad ins Auge fassen, wenn man den Superkiller nicht zum ersten Mal begleitet. Insgesamt ist den Machern aber ein spielerisch und technisch solides Hitman-Spiel gelungen. Wobei ich nach sechs Jahren mehr erwartet hätte. Mehr Höhepunkte, schlauere Kills, weitschweifigere Szenarien, mehr Raum zum Planen meiner Strategie und eine interessantere Handlung. Der Mehrspieler-Modus ist eine nette Geschichte und wird sicher seine Fans finden - Otto-Normal-Assassinen wird er allerdings nur ein paar Tage länger bei der Stange halten. Als Gesamtpaket ist Absolution absolut in Ordnung (letzter Kalauer für heute). Ein Meilenstein der Reihe ist es nicht.

Nov 23rd, 2012 · Windows · read review

DarkZero (7 out of 10) (70%)

I suppose with such a time difference between the last release and Hitman Absolution, this was a sort of rebirth for the series to try capture new fans as well as old ones, by blending multiple ways to tackle assassinations for those who cared and allowing newer fans to sneak around and treat this like a stealth game rather than a Hitman game. It’s not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.

Dec 25th, 2012 · Windows · read review

Eurogamer.net (UK) (7 out of 10) (70%)

Hitman: Absolution doesn't make you feel that way often enough for my liking, but amidst the inevitable and deserved grumbling about its awkward checkpoint system, small levels and weird obsession with its daft story, hopefully those who persevere with it will be rewarded by enough of those moments to make the whole thing feel worthwhile. Reloading some of its best levels, turning off the hints and watching and waiting, it's much easier to remember what it is that makes Agent 47 so special. Hitman is a series to treasure for those moments, even if Absolution isn't its finest hour. Hopefully it won't be another six years before IO Interactive gets another shot at showing us why.

Nov 18th, 2012 · Windows · read review

Gameplanet (7 out of 10) (70%)

IO Interactive's Hitman: Absolution is a sound addition to the hallowed stealth series, but the game is held back by a surfeit of padding and some poor mechanical choices.

Nov 27th, 2012 · PlayStation 3 · read review

Eurogamer.net (UK) (7 out of 10) (70%)

Hitman: Absolution doesn't make you feel that way often enough for my liking, but amidst the inevitable and deserved grumbling about its awkward checkpoint system, small levels and weird obsession with its daft story, hopefully those who persevere with it will be rewarded by enough of those moments to make the whole thing feel worthwhile. Reloading some of its best levels, turning off the hints and watching and waiting, it's much easier to remember what it is that makes Agent 47 so special. Hitman is a series to treasure for those moments, even if Absolution isn't its finest hour. Hopefully it won't be another six years before IO Interactive gets another shot at showing us why.

Nov 18th, 2012 · PlayStation 3 · read review

Eurogamer.net (UK) (7 out of 10) (70%)

Hitman: Absolution doesn't make you feel that way often enough for my liking, but amidst the inevitable and deserved grumbling about its awkward checkpoint system, small levels and weird obsession with its daft story, hopefully those who persevere with it will be rewarded by enough of those moments to make the whole thing feel worthwhile. Reloading some of its best levels, turning off the hints and watching and waiting, it's much easier to remember what it is that makes Agent 47 so special. Hitman is a series to treasure for those moments, even if Absolution isn't its finest hour. Hopefully it won't be another six years before IO Interactive gets another shot at showing us why.

Nov 18th, 2012 · Xbox 360 · read review

Eurogamer.de (7 out of 10) (70%)

Auch wenn es jetzt wirkt, als würde ich kein gutes Haar auf Agent 47s Kopf lassen (Tusch), fand ich Hitman: Absolution sehr unterhaltsam. Der Einzelspieler-Modus hat einige Schwächen, die mit der Story und den zu klein geratenen Karten zusammenhängen, auch sollte man unbedingt einen höheren Schwierigkeitsgrad ins Auge fassen, wenn man den Superkiller nicht zum ersten Mal begleitet. Insgesamt ist den Machern aber ein spielerisch und technisch solides Hitman-Spiel gelungen. Wobei ich nach sechs Jahren mehr erwartet hätte. Mehr Höhepunkte, schlauere Kills, weitschweifigere Szenarien, mehr Raum zum Planen meiner Strategie und eine interessantere Handlung. Der Mehrspieler-Modus ist eine nette Geschichte und wird sicher seine Fans finden - Otto-Normal-Assassinen wird er allerdings nur ein paar Tage länger bei der Stange halten. Als Gesamtpaket ist Absolution absolut in Ordnung (letzter Kalauer für heute). Ein Meilenstein der Reihe ist es nicht.

Nov 23rd, 2012 · PlayStation 3 · read review

PC Gamer (66 out of 100) (66%)

A passable stealth game, but one that betrays almost everything that, until now, has made Hitman great.

Nov 18th, 2012 · Windows · read review

BlogCritics Magazine ( ) (60%)

There is fun to be had with Absolution, you just have to be exceptionally careful about how you try to have it. Like with 47 himself, the best route is probably to sneak up cautiously and garrote it from behind.

Nov 18th, 2012 · PlayStation 3 · read review

Guardian, The ( ) (60%)

The best thing one can say about Absolution is that it's impossible to feel ambivalent about it; players will love and loathe aspects of this game in equal measure. In Absolution, terrible ideas rub up against great ones almost on a moment-to-moment basis, and the end result is a title which is impossible to consider with the same clinical detachment that it's protagonist is known for.

Dec 7th, 2012 · Windows · read review

Guardian, The ( ) (60%)

The best thing one can say about Absolution is that it's impossible to feel ambivalent about it; players will love and loathe aspects of this game in equal measure. In Absolution, terrible ideas rub up against great ones almost on a moment-to-moment basis, and the end result is a title which is impossible to consider with the same clinical detachment that it's protagonist is known for.

Dec 7th, 2012 · PlayStation 3 · read review

Darkstation ( ) (60%)

I get no pleasure in making these criticisms, because the game takes some chances. Absolution has a lot of features that seem to have been genuinely designed to make it a better stealth game. The game appears to have been designed as much for the hardcore fans of the series as the newcomers, which is saying something in this day and age of so many games being designed solely for "accessibility". Hitman: Absolution does stand out from the ocean of gray and brown shooters that populate the market, but not in enough good ways to warrant a recommendation.

Jan 8th, 2013 · Windows · read review

Calm Down Tom (6 out of 10) (60%)

In short there is far too much emphasis on the shooty-bang-bang and just not enough stealth, or at least anything above brain-dead stealth. I did have a bit of fun and I do think maybe my playthrough is tarnished by such a game ruining bug, but I know I am not the only one. For me, the new Hitman is a grievous let down. I never wanted to see it drawn out and bludgeoned in front of an oblivious crowd. I wanted to blend in with the masses and rejoice in the fact that they got away with it. A new Hitman for the new generation. But that isn’t what I really wanted, only what I thought I wanted. In hindsight I would have preferred the HD collection and god knows when that will appear. There is still hope for the series in the blatantly obvious nod at a sequel I pieced together from online videos. But maybe leave it a while or take on board the huge criticisms that have surfaced over the new instalment. Hell I didn’t even get to beat up any sexy nuns.

Dec 5th, 2012 · Xbox 360 · read review

Guardian, The ( ) (60%)

The best thing one can say about Absolution is that it's impossible to feel ambivalent about it; players will love and loathe aspects of this game in equal measure. In Absolution, terrible ideas rub up against great ones almost on a moment-to-moment basis, and the end result is a title which is impossible to consider with the same clinical detachment that it's protagonist is known for.

Dec 7th, 2012 · Xbox 360 · read review

IBTimes UK (5 out of 10) (50%)

An unremarkable, derivative clone of a game that's barely a shadow of what Hitman used to be.

Nov 18th, 2012 · PlayStation 3 · read review

videogamer.com (5 out of 10) (50%)

The problem with Absolution is that its new custodians from the Kane and Lynch team seem to have fundamentally misunderstood what made Hitman great.

Nov 18th, 2012 · Xbox 360 · read review

Gaming Age (C) (50%)

I can’t really consider Absolution to be a must buy sort of title, but it’s worth checking out as a curiosity rental at least. There are elements here that I like, and things that do harken back to the traditional Hitman experience, but this is about as far off the rails as the series has managed to get. Hopefully the next entry tries to reign in the foreign concepts a little more, because this hardly feels like the right direction to take the series in.

Dec 3rd, 2012 · Xbox 360 · read review

Telegraph, The ( ) (40%)

The issue for the game itself is that the linear narrative drive causes enormous friction with Hitman's trademark open creativity. The series legacy was built on you being dropped in a large, open, often public area and tasked with eliminating your target (or targets) as you saw fit. It would be a case of canvassing the area, tailing your targets, figuring out their routines and keeping an eye out for accidents waiting to happen. Absolution does make an attempt to recreate similar thrills, with some levels opening up as areas to explore with targets to knock off. These areas are undoubtedly when Absolution is at its best, such as an early level set in a bustling Chinatown with multiple kills options and escape routes, but it struggles to offer the playful, dark invention the series is famous for.

Nov 21st, 2012 · Windows · read review

Telegraph, The ( ) (40%)

The issue for the game itself is that the linear narrative drive causes enormous friction with Hitman's trademark open creativity. The series legacy was built on you being dropped in a large, open, often public area and tasked with eliminating your target (or targets) as you saw fit. It would be a case of canvassing the area, tailing your targets, figuring out their routines and keeping an eye out for accidents waiting to happen. Absolution does make an attempt to recreate similar thrills, with some levels opening up as areas to explore with targets to knock off. These areas are undoubtedly when Absolution is at its best, such as an early level set in a bustling Chinatown with multiple kills options and escape routes, but it struggles to offer the playful, dark invention the series is famous for.

Nov 21st, 2012 · PlayStation 3 · read review

Telegraph, The ( ) (40%)

The issue for the game itself is that the linear narrative drive causes enormous friction with Hitman's trademark open creativity. The series legacy was built on you being dropped in a large, open, often public area and tasked with eliminating your target (or targets) as you saw fit. It would be a case of canvassing the area, tailing your targets, figuring out their routines and keeping an eye out for accidents waiting to happen. Absolution does make an attempt to recreate similar thrills, with some levels opening up as areas to explore with targets to knock off. These areas are undoubtedly when Absolution is at its best, such as an early level set in a bustling Chinatown with multiple kills options and escape routes, but it struggles to offer the playful, dark invention the series is famous for.

Nov 21st, 2012 · Xbox 360 · read review

GameCritics.com (3.5 out of 10) (35%)

While there are a few sequences that thrill the way a proper Hitman should, like stalking a dark cornfield or combing Chinatown without being dressed as a chef, these brief glimpses of 47's predatory roots are outnumbered three-to-one by kludgey segments more about duckwalking towards exits than they are about killing professionally. I would imagine that the goal of Hitman: Absolution was to take Agent 47's detailed, methodical gameplay and make it appeal to players more familiar with modern action/stealth hybrids, but all the devs have done is eviscerate their unique franchise with poorly-implemented mechanics and left him to die an awkward, humiliating death.

Dec 4th, 2012 · Xbox 360 · read review

Game Arena (3 out of 10) (30%)

Hitman Absolution is a mistake. Even if in your mind the plot loops all the way past 'so bad it's bad' and back to 'so bad it's good' again, Hitman Absolution has more bugs than a service station meat pie and less direction than a headless chicken. A genuinely fun mode like Contracts can't save that. IO Interactive needs to restart from the Blood Money checkpoint and try again - they screwed up this run spectacularly.

Nov 19th, 2012 · PlayStation 3 · read review

Rock, Paper, Shotgun N/A

If this were the first Hitman game I’d played, I wouldn’t want to play another, but there's just about enough in Absolution's finer moments to keep the hope alive. Remember though: it's the hope, not the hitman, that kills you in the end. As it is, I’ve already reinstalled Bloody Money as a sort of palate cleanser and I suggest you do the same.

Nov 18th, 2012 · Windows · read review

Player Reviews

Hitman: Arkham Asylum

The Good
There are a few things worth mentioning…

For starters, Absolution sports an impressive new engine – the Glacier 2. Also, the controls are much improved over past entries, with a very comfortable layout. No complaints in either department.

A cover system has been included.

The firearms are fun to utilize, and they feel very much like lethal instruments. Overall, there are plenty of weapons, outfits and skills to unlock, including swift hand-to-hand takedowns.

The voice acting is solid.

Absolution’s online component – “Contracts” mode – is ultimately the bread and butter of the entire package, tempting players to bask in the creation of their own custom hits (stipulating the target, the method of execution, the costume worn etc.). These hits can be shared with the international community. You may also choose to complete contracts that other players have created and in doing so you will be rewarded with payment. The money you accumulate can later be spent towards the purchase of guns and outfits. This mode is very competitive and great fun (for a while, at least).

You can stalk victims in a cornfield…while dressed as an ice cream man. It is quite amusing.

And lastly, this game is noticeably more violent than its forerunners. I must admit, it is very satisfying to throw a kitchen knife into the backside of some unsuspecting clod’s skull…and then proceed to destroy his friend’s face with the nearest brick or liquor bottle. Any action involving a sharp utensil and a neck is played out to suitably wince-inducing effect. In a stroke of brilliance, Agent 47 can now use his trusty fiber wire to aid in the transportation of freshly strangled persons.

Sadly, all of this is wasted potential…

The Bad
And this is where the actual review begins.

Absolution weaves a noisome, unbecoming black hole of a story that significantly worsens with each new chapter. It is an experience I can only liken to that of watching a close friend waste away with terminal brain cancer. It is so perplexingly ill-conceived, so dreadful that it should come with a disclaimer. In a nutshell, 47 is compelled to rescue a teenage girl named Victoria from the clutches of billionaire arms manufacturer Blake Dexter. That sounds familiar. I recall having taken on a similar assignment some ten years prior…some business about a kidnapped priest and a Russian crime lord. I also distinctly remember Mr. 47 leaving his faith behind (because a life of asceticism and one of cold-blooded murder are two quite irreconcilable paths)…and yet I now see that he’s working for an orphanage, donning religious garb and bludgeoning people to death with bibles. So much for character development.

I could go into further detail (such as how Victoria was biologically engineered for combat applications and must wear a special isotope necklace, lest she fall into a vegetative state), but why bother? The plot – set almost entirely in Illinois and South Dakota, condemning an international man of mystery to suffer the indignities of sleuthing about derelict structures and backwater shooting ranges – is a convoluted train wreck, utterly devoid of impetus and poignancy. It has all the subtlety and sophistication of a Saturday morning cartoon, replete with grotesque, hyper-exaggerated villains of the sort one would expect to find in a comic book. You’ll face-off against corrupt sheriffs and psychotic, dick obsessed henchmen in mandatory quick shooting duels. You will kill fetishistic, leather clad female assassins in Polynesian-themed motel courtyards. You’ll sneak past divisions of ridiculously outfitted troopers who look less like intimidating ICA elites and more as though they stepped off the pages of a G. I. Joe catalog. You will pummel hulking, genetically modified Danny Trejo look-a-likes who are otherwise impervious to garroting and treat high powered rifle rounds as if they were inconvenient mosquito bites.

Pre-rendered cinematics with Tarantinoesque B-movie trimmings abound in this tasteless carnival of despair.

Dexter himself is the quintessential mustache villain. He wears a loud country western costume and has yellow teeth. He also oversees child medical experiments, for whatever reason. His motives are never sufficiently explained. What could this tycoon of such considerable influence possibly stand to gain from Victoria’s possession? And why would he want to frequent a deteriorating dive such as the Terminus Hotel when he owns a luxurious penthouse within relatively short driving distance? At some point, perhaps between brawling my way through a bar beset by drunken patrons and infiltrating the bowels of a county jail while wearing a tin foil hat, I just had to force myself to accept the likelihood that the people at Io Interactive have developed a serious drug addiction as of late.

Or maybe they simply didn’t care. Regardless, Absolution’s bloated, masturbatory narrative reads like a seventh grader’s fan fiction if it were buried under a compost heap of terrible ideas and left to suffocate a slow, painful demise. It serves as little more than a vehicle for transporting the beleaguered player from one painfully restrictive area to another – small stealth arenas mostly consisting of dirty alleyways and linear, claustrophobic corridors.

These stages are a far cry from the sweeping, multilayered killing grounds of yesteryear. No longer will you be traveling to exotic, extant locales. No more thermal baths, surgery wards, kinky corporate parties or cocaine filled retreats. Here, an environment the size of Lee Hong’s Restaurant from Codename 47 would be segmented into multiple filler levels reminiscent of the two missions that preceded “Shogun Showdown” in Silent Assassin. That is to say, there are now precious few missions in which assassination is a parameter…targets are few and far between.

But it gets worse. Thanks to magic suit pockets you can now holster any gun within your possession, no matter how large, and the potential for their modification has been significantly reduced. In Contracts mode, you can only import one firearm per session. There is no load out selection for single player levels. And while there’s an abundance of random objects to be wielded (statue busts, severed electrical cables, measuring tape, scissors, bongs, screwdrivers, hatchets, etc.) many of the attack animations for these improvised melee weapons are recycled, predictable and unimaginative. For example, there is little distinction between how the office spike and knifes are put to use. (How a plunger could possibly do what it does to a person as depicted in this game escapes me.) Human shields can no longer be pushed to the floor and tormented as in Blood Money. Poison and sedative injections have been completely removed, and although you can now choke out NPCs, those that are rendered unconscious cannot be revived. Also, you no longer have to worry about drag marks when disposing of bodies. There are none.

Tension is at an all-time low. Puzzle difficulty is almost nonexistent…

And for that matter, so is replay value.

Console limitations or no, none of the above constitutes an evolution for the Hitman series. This is all a drastic, jarring reversal. I would dare call this laziness. Case in point, an entire chapter is devoted to the purchase of a suit.

One mission has you moving amongst a dense population of tourists in a market on Chinese New Year, pitting you against three very inept assassins in a game of cat and mouse. It is an exercise made tedious by fundamentally broken design. Scattered about there are a handful of food vendors, and since your aforementioned rivals will be expecting a bald man dressed in black, one might logically assume that a change of identity would be most beneficial. Realistically, regardless of whether or not they are distracted with their culinary responsibilities, said chefs should be unable to spot a lone imposter – from thirty feet away, mind you – lurking within a crowd of over a hundred people. But because the map size is so constrictive, and because the artificial intelligence is so unnatural in its behavior, disguising yourself will only complicate the situation; there are numerous police officers present, not to mention a riot team waiting on standby for if you should cause enough of a ruckus.

As such, sneaking from cover-to-cover becomes necessary, routine and a chore. Indeed, the majority of these levels were structured after Batman: Arkham Asylum, but such a model is wholly unbefitting for this franchise.

In attempting to remedy its social stealth maladies, Absolution presents the player with two solutions…both of which defy basic common sense. One, you can make use of interactive hot spots that instantly absolve you of any suspicion. Two, you can expend “Instinct”, a limited resource that allows for you to hide your face via the palm of your hand. Instinct also grants players the supernatural ability to sense targets through brick and mortar. (You’d think a world-renowned contract killer like 47 would have thought by now to alter his appearance with wigs and facial prosthetics. Apparently the developers didn’t either…) The problem with Instinct is that, despite often being such a critical tool for remaining undetected, points for this feature are incredibly scarce when playing on the highest difficulty – the erroneously named “Purist” setting. Thus a frustrating contradiction is created for those seeking to earn the coveted “Silent Assassin” rating.

A new composer has been brought on board to fill in for Jesper Kyd, and he certainly does have some large shoes to fill. Although the soundtrack is passable, it is nevertheless a typical by the numbers score, and largely unremarkable. It simply cannot hold a candle to past arrangements.

On a final note, with companies such as Quantic Dream helping to remove the stigma that videogames cannot be allowed to display accurate depictions of human anatomy and sexuality, I’m quite put off with what Io Interactive has done here regarding their treatment of nudity and sadomasochism. I’m a grown man, and I do happen to value consistency in my entertainment. This is a “Mature” rated title. It features R-rated language as well as considerable carnage…

And yet the creators are too repressed, too cowardly to give us a strip club in which female dancers fully expose their breasts. How subversive! So you threw in a skin bar…why, exactly? Just couldn’t do without one?

I won’t even touch upon the fetish stereotypes.


The Bottom Line
Six years was a long time to wait for what amounts to a progeny of apathy and inhalant abuse. Hitman: Absolution is a gaudy, imbecilic, regressive sequel that revels in its own adolescent tendencies and total lack of concern with a contemptible smugness – inexorably determined to alienate its core audience and perniciously doing for its predecessors what Indiana Jones and the Kingdom of the Crystal Skull did for its respective franchise. Newcomers unfamiliar with 47’s roots may feel this game is undeserving of such diatribe. But as a longtime fan, Hitman: Absolution left me feeling absolutely numb, nauseated and depressed. That it contains a few interesting elements in no way excuses it for being an abysmal successor and an unabashedly soulless product of market research. Two weeks in its odious presence was all I could stomach, after which I promptly banished it from my household.

At the time of this writing, there has still yet to emerge an authentic clone to compete with this now wayward series…making its spiraling descent into the septic tank all the more painful to witness.

Agent 47 and his legion of loyal followers deserved far better than this self-indulgent turd.

by Colonel Kurtz (4) on May 24th, 2013 · PlayStation 3

Plus 44 player ratings without reviews

Contributors to this Entry

Critic reviews added by Kennyannydenny, Alsy, ryanbus84, Caliner, Cavalary, Patrick Bregger, Cantillon, Big John WV, jaXen, Jake AM, Tim Janssen, GTramp, Jess T.