Star Wars: Jedi Knight II - Jedi Outcast

aka: JKII
Moby ID: 6073

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Windows screenshots

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The main menu
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It wouldn't be Star Wars without a scrolling opening exposition
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Jan and Kyle return to fight for the Republic
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The dark Jedi Tavion and Desann are plotting with the Imperial Remnant to... well, that would ruin it
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Kyle begins the game without force powers and standard FPS gameplay
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Your data pad provides important information including mission details...
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...and information on your weapons and inventory items
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The game environments are full of familiar Star Wars trappings. Stormtroopers, scout walkers, and ion cannons! Oh my!
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Soon, Kyle must return to the Valley of the Jedi...
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... and reclaim his force powers (despite his dead father's concerns)
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The third person view provides smoothly flowing lightsaber control
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Saber duels are quick and fluid and very deadly
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Kyle also regains his force powers which gradually increase in strength as you progress through the game
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Deflecting blaster shots is entirely passive. Just stand there and let the imperials kill themselves with their own weapons
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Unklike Jedi Knight, force powers are not divided into light and dark so feel free to help the Remnant forces "get a grip".
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Another staple of Star Wars games, a wretched hive of scum and villiany
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Every want to pilot an AT-ST? Hey, if they're gonna leave the keys in it, I'm going joyriding.
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Skywalker may no longer crave adventure and excitement, but you're not Skywalker
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There are seven different multiplayer modes available
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All of the single player game models are available for use in multiplayer
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Just spawned in a multiplayer game. Time to grab blue's flag!
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Our flag's been stolen, so now we have to find it and kill the one who took it.
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During multiplayer, you can put points into different stats, making your character stronger.
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This door requires a large blaster, uh, blast to get through.
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You can use Jan to unlock some doors.
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Light amplification goggles makes it easy to see in low-light conditions.
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That was close! Almost fell off the edge.
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