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💬 "
What a horrible night to have a curse
"
Valdis Story: Abyssal City
Moby ID: 62594
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Windows screenshots
Title screen
And so it begins ...
The opening
The game has a lore section, featuring characters and
The action takes place in a city under the sea
Onscreen hints guide the player through the game mechanics
The skill screen
The stats screen
Fighting an Ogre
An enemy smashed by magic is leaving behind some valuable ... iron ...
The inventory
Those triggers are part of time based puzzles
Several parts of the city remain locked until the needed keys are found
Exploration is usually rewarded
This statue is where the game is saved
A boss-fight ranking
The game features several settlements
A shop
Not every NPC is friendly towards the player
Most of the cities has been destroyed
Timing is key
Indeed
The broken device in the lower right corner is a heater. Wherever it is broken, the city freezes.
Bosses can be huge and impressive in this game
The quick-spell menu
The tranquillity of this place is deceptive
Some enemies explode after being defeated
Notice the orb, this means a monster will be resurrected. The orb is similar to the players "death animation"
Weapon testing
Nice, uh, attire ...
Those trams serve as a quick travel system between the cities
A readable headstone.
The sewers. Because a game is not complete without sewers
While you explore the city, you gather your crew
I got a bad feeling about this ...
The game also features several optional bosses. This is how such a fight starts...
Oh, the anticipation!
Those skeletons can't be permanently killed unless the Summoner is destroyed
Latter bosses in the game require a lot of skill and especially patience
Better luck next time
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