The Sparkle 2: Evo

aka: Shinka no Himitsu
Moby ID: 63629

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Windows screenshots

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Main menu.
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Creating a new account. A lot of blooming effects going on throughout the game.
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Level selection - Blue hexagons indicated completed levels, gold hexagons (not shown) uncompleted levels, and red hexagons are locked levels.
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New game - A quick tutorial on movement.
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Game start - Instructions on what to do on this level. Not all levels have instructions.
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Food - Munching on red micro elements will help evolve into a carnivore, a more aggressive and fast organism.
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Food - Blue micro elements help evolve into an omnivore. A balance between fast carnivore and herbivore organisms who excel at eating.
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Traveling - In addition to side scrolling all over the level, the player may also travel up and down the depths of the waters.
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Combat - Attempting to attack another creature by eating micro elements in its body. The last micro element to be eaten is located in its head before it's killed.
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Creatures - Many creatures exist in the waters, the less aggressive ones tend to be herbivores or omnivores. All of them waiting to be eaten.
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The GenLab - Monitors the progress of the organism. Though it's not entirely clear how to alter the DNA sequence other than munching stuff up.
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Start of a new game against an AI opponent
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Encountering the opponent.
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The game ends because there are no more species to collect.
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Sucked into a whirling stream while going after a squid.
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