Spelunker II: 23 Keys
Description
The arcade sequel to Spelunker, entirely different from the console game also titled Spelunker II. This one closely retains the game mechanics and style of the first arcade game: a descent into a perilous underworld, this time greenish instead of an earthly brown, populated by strange denizens and even stranger traps and hazards. As you proceed towards the unknown depths of the mineshaft, there will be plenty of platform jumping, rope climbing, dynamite blasting, key hunting, ghost-busting and other routine speleological activities. Naturally, there's no shortage of treasure and bonus items, and the path to the exit isn't always obvious, which will have you hunting for secret passages and seeking creative ways to modify the environment.
This time around, your ultimate goal is to rescue a princess; in terms of actual game elements, there are a few changes and additions: falling down costs you more health than before, but on the other hand enemy collisions aren't immediately lethal. Other fresh ingredients include a new selection of bizarre monsters, ice platforms, and sections for such diverse sports as scuba diving, swinging from monkey bars, and (of all things) skateboarding.
Spellings
- スペランカーII 23の鍵 - Japanese spelling
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Credits (Arcade version)
12 People
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Sound & Music (uncredited) |
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Players
Average score: 3.0 out of 5 (based on 1 ratings)
An average sequel to the arcade game
The Good
The original Spelunker is a game from Brøderbund Software for early 8-bit home computers, where the object is to delve down into a cavern collecting treasures while avoiding the many enemies and other hazards. Tim Martin also got a license from Brøderbund to produce an arcade version for Irem. It was so good that no wonder Martin produced a sequel called Spelunker II
You do the same old thing as with the original game, but this time you search for a princess trapped in the caves. There are also a couple of neat features, especially in the first level alone. Not only can you hop onto a skateboard and use it to jump to an out-of-reach platform, and you can also go underwater. There are also monkey bars to swing on and traps to watch out for. For instance, you go into a room and the entrance is blocked off, and you must find a way out. There are hidden secrets, and the game lets you know you discovered one of these by playing the “inserted quarter” sound.
The visuals are quite similar to the first game, except the platforms have that slimy-green color, rather than the early brown. The huge ghost is colored green to match these platforms, and it has fireballs circling around him. There are six levels, and stunning cinematics of the protagonist collecting a random treasure play between these levels. Two of them feature a pirate ship and an animated dinosaur (which gives a roar if you collect a certain treasure).
There is background music during the game, which consists of the same “heartbeats” as the original, but it is much longer. You will always know when the big ghost appears when the music changes. The ghost music is similar to the original, but a new instrument is added.
The Bad
Since this is the original arcade game, there is nothing bad about it.
The Bottom Line
In this sequel to Spelunker, the game mechanics are the same, except you are on a mission to rescue a princess, not just collect treasures every five seconds. The visuals give the game an oozy feel to them, and the music is good as well. But compared to the first title, this one is really nothing to write home about.
Arcade · by Katakis | カタキス (43087) · 2020
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Contributors to this Entry
Game added by vileyn0id_8088.
Antstream added by lights out party.
Additional contributors: Kayburt.
Game added March 15, 2014. Last modified February 18, 2024.