Imperial Space Command

Moby ID: 64538

DOS screenshots

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Starting up the Game Generator for a new game
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Setting up the game parameters (2 players)
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Detailed help is available for every field
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It's player 1's turn to enter orders
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The orders screen: overall stats, ship data and a slice of the map
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The scrolling map screen (EGA/VGA) showing data for the selected grid position
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Report: current game variables
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Report (continued): variables and price list
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Report (continued): ship prices and attack/defense chart
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Bought some hulls, life support and weapons and assigned movement orders
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It's the robot player's turn to move
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The Game Master executes after each Tran (turn) when all the players have entered their orders
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Second turn (with a new set of custom colors)
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Report of the previous turn's movements and events
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Report of the previous turn (continued)
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Second turn - map screen: we've scouted the area and investigated some planets
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Third turn: established colonies and made contact with the empire of Polaris! (lower right)
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The included Player's Guide, in its 65-page glory
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