Museum Madness

Moby ID: 6495

[ All ] [ DOS ] [ Macintosh add ]

DOS screenshots

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MECC Title Screen
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Game Title Screen
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Intro...
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A boy is sitting in front of his computer
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Checking up on the museum at night?
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Accessing the museum's database
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Mick, the robot, needs your help!
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In the main hall
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Unscramble to reveal the museum map
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The prehistoric hall
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A Mammoth?!
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The Solar System Exhibit
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Meeting President Jefferson
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The Wrights Brother
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Salem Witch Trials
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View of New York from the intro...
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...and from the Ellis Island exhibit, where the protagonist can re-experience the journey of 19th-century immigrants.
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Approaching the museum.
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The Middle Ages - a rather stupid puzzle because the solution is only about trying, seeing what has an effect, improving and repeating...
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The Salem Witch Trials - you simply need to prove that Sarah is innocent by demonstrating that what the girls saw was no spectre...
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...you simply need to do it for three places where Sarah supposedly made a spectre appear, and each time a different method is used.
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The American Revolution and a blacksmith saboteur! ;)
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The Transcontinental Railroad - you just need to unscramble a map for the company building the railroad. A little harder than most such puzzles because it's timed.
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Parts of dinosaur skeletons have been mixed up. Actually, solving the puzzle is easy - in this case the computer can do most of the work for you.
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Ocean life... I don't remember this exhibit well because I was playing late at night, at moments falling asleep in front of the computer...
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One of the machines in the Industrial Revolution exhibit. In fact, it's hard to tell from the gameplay itself... but modern museums are indeed going more in the direction of interactive exhibits.
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The game has a few annoying mazes - not very big, but still nothing tells you the way... This is a Renaissance-period library where you need to find the book by Nicholas Copernicus.
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Hans Lipperhey - less remembered than Galileo or Copernicus, but still he was too an important figure, credited with building the first telescope.
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You thought that young ancient Egyptians had no fun? ;)
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One of the "jigsaw puzzles" - this time we need to put pieces of an ancient vase together.
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The exhibit shows several places which were important for development of writing - here the protagonist temporarily becomes a student of Chinese calligraphy. ;)
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Some of the Greek letters are in fact wrong and the whole idea of an English text in hieroglyphics... just seemed quite "un-ancient" to me.
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If prehistoric people made combs out of bone, than what kind of ferocious beast can a modern plastic comb be made of? ;)
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All people in the exhibits are in fact robots - it's a science fiction story, not an immersive imagination story. This robot "is" Guglielmo Marconi, the creator of the radio.
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The energy exhibit - an (actually very simplified) layout of a nuclear power plant. In much opinion still a "green" energy source which deserves being defended, when compared to killer coal...
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The animal habitats exhibit with some information on each type of habitat.
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You need to gradually transport 16 animals back into exhibits, remembering about three rules...
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...1. You can transport at most four animals at the same time...
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...2. Only one animal from each of the habitats can be transported at the same time...
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...3. Even if they are supposedly caged, predators can't be transporter with potential prey. I needed five "treks" to complete this quest.
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Once you know what should be done, this puzzle is just mindless clicking...
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The geology exhibit has three tasks: 1. Pangea, 2. mountain building, 3. volcanoes. All are different kinds of picture assembly puzzles, with the first one being definitely the hardest.
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The aircraft exhibit with a decorative balloon from late 18th century and a modern rainbow balloon. I love everything rainbow-coloured. :D
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The food chain puzzle. First you need to unscramble it - and it's probably the hardest puzzle in the whole game because it's a sliding puzzle. A BIG sliding puzzle. :(
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Now you need to balance the proportion of different species in an ecosystem.
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I "get" that V-2, the failed Wunderwaffe, might have influenced modern rocket science... but ancient Chinese fireworks? Really? After all, it's a completely different technology...
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