R.A.W: Realms of Ancient War

Moby ID: 65292

[ PlayStation 3 add ] [ Windows ] [ Xbox 360 add ]

Windows credits (2012)

106 people (98 professional roles, 8 thanks) with 128 credits.

Focus Home Interactive presents

Archmage Cédric Lagarrigue
Illusionists Guild Thomas Barrau, Xavier Assémat, Vincent Teulé, Anne-Sophie Vernhes, Adrien Rotondo, Sandra Mauri, Tristan Hauvette
Sleepwakers Luc Heninger, Mohad Semlali, Nathalie Phung, Thierry Ching, Florent D'Hervé
Assassins Brotherhood Naddir Meridji, Julian Ricq, Olivier Baudart, Vincent Semat-Pariz, Marie-Thérèse Nguyen, Morgan Salvi, Renaud Blondel, Xavier Sanson, Larbi Ghalem
Tribes of Elves François Weytens, Diane Dufraisy-Couraud, Manon Lestrade
The Innkeeper's Wife Marie-Caroline Le Vacon
Cartel Merchants John Bert, Aurélie Rodrigues, Aline Janzekovic, Vincent Chataignier, Pierre Vinson
Barbarian Clans Jean-Michel Hellendorff, Damien Duca, Jean-Joseph Garcia, Gildas Souka
Minstrels Stéphan Le Gac Savoye, Camille Lallement
King's Counselors Nathalie Jérémie, Linda Hanoun, Estelle Labastide, Adrien Bro, Florette Nsele, Sebastien Lin, Lasconie Lukusa Mukendi
Chancellor of the King Deborah Bellangé
Grand Master Enchanting Jean-Pierre Bourdon
Special Thanks Turbo Squid, 3D Rivers, Dexsoft, Asset provider
Death Army Laurent Jorda, Damien Fangous, Florian Basso

A Wizarbox production

CEO Fabien Bihour
Project Manager Julien Millet
Associate Project Manager Caroline Sapt
Original Design Jérôme Britneff-Bondy
Dialogues Jérôme Britneff-Bondy
Lead Game and Level Design Jérôme Britneff-Bondy
Level Design and Additional Game Design Marie Archer, Jean-Eudes Thuroczy, Léa Lacroix, Elise Forret
Script Marie Archer, Jean-Eudes Thuroczy, Léa Lacroix, Elise Forret
Lead Programmer Engine Sylvain Grosdemouge
Lead Programmer Gameplay François Francken
Programmers Florent Boutin, Eddie Edwards, Antoine Lansade, Sophie Michel-Frangin, Cyril Marlin, Benoist Malherbe, Benjamin Jaquin
Senior Console Programmer Eddie Edwards
Additional Programming Grégory Joseph, David-Vesa Cohen
Art Director Natalia Renault
Technical Artistic Director Ludovic Delcroix
Concept Artists Emile Denis, Frédéric Augis, Benoît Ferrière, Natalia Renault
GUI Artists Natalia Renault, Ludovic Delcroix, Emile Denis
Motion Cinematics Emile Denis, Ludovic Delcroix
Senior 3D Environment Artist Jean-Yves Vatin
Environment Artists Kim Fournel, Arnaud Darche, Pierre-Dante Delboulle, Saïd Bouaoun, Ludovic Delcroix, Thomas Cortin, François Duminy
Character Artists Pierre-Dante Delboulle, Saïd Bouaoun, Emmanuel Lecouturier, Jean-Yves Vatin
Visual FX and Lighting Ludovic Delcroix, Pierre-Dante Delboulle, Jean-Yves Vatin, Jérôme Britneff-Bondy
Character Animations Cyril Gardent, Pierre Gilhodes
Ambiant Sounds and Background FX Yvan Grangeret, Jérôme Britneff-Bondy
Internal QA Joël Gueulin, Nicolas Huynh, Ewen Meheust
Special Thanks Nadia Benzalim, Clélia Tran, Margaux Langlois, Arnaud Olivier

Game Audio Factory

CEO Vincent Percevault
Lead Sound Designer Sylvain Buffet
Music Supervisor Yann Van der Cruyssen

Additional Credits

Additional Music neosounds
Voice-Over Native Prime
Actors Tom Zahner, John Kirby
QA QuanticLab SC
Localization Nicolas Fanthou (FR), Cybione [US; ITA; GER], DL Multimedia [SPA]
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Collaborations

MobyPro Early Access

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Other Games

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Credits contributed by Patrick Bregger.