Twylyte

Moby ID: 65337

[ All ] [ Amiga ] [ Atari ST ]

Amiga screenshots

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Loading screen
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Title screen
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Game start
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Level 2
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Next up: energy run
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Energy run
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Level 3

Atari ST screenshots

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Title screen
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An animated enemy in front - I should gain some height to hit him
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Standard objects to avoid
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Energy block in green ahead
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Energy is badly needed, I cannot even shot back
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Bonus stage: "Energy run". A bit easier collecting more energy
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Only static barriers "protect" the energy
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These indestructible objects are bouncing, making it hard to just avoid them by height
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Red birds approaching
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Another energy run: flying through a nice zooming valley
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More of the valley
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So what to do?
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I could switch to wireframe graphics -- but most likely this will not help me getting that energy
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