The Curse of Sherwood

Moby ID: 65848

[ All ] [ Amstrad CPC add ] [ Commodore 64 ] [ ZX Spectrum ]

Commodore 64 screenshots

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Title Screen.
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Start of your quest.
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Skeletons outside a house.
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Kill the witch.

ZX Spectrum screenshots

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First location.
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Angry birds.
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Troll is tough. He need a few hits on him.
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Bridge is guarded by crossbowman. Here you can get a shield, but I do not know where to apply it.
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This person has a club, which is required to destroy skeletons.
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Bees. They are angry too.
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Skeletons near the witch's house.
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Witch gives bottle of potion if you bring her werewolf's teeth and magic ball.
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This person has a magic ball.
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Teleportation circle.
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This person has a silver dagger, which is required to defeat werewolf. Also in this location we can pick up a cross.
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Werewolf.
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This person has a ice wand.
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This river was frozen by ice wand.
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Dragon guarding gold.
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This troll has a key of gates.
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Old man gives swamp's map if you bring her purse of gold.
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Swamp's map.
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Wandering lights are not dangerous if you have bottle of potion.
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One misstep means death.
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Swamp spirits deadly and invulnerable.
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Entrance to the castle.
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The portal of evil.
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