Codename MAT II
D O M A R K
CODENAME
MAT II
By Derek Brewster
GAME TYPE : YOU'LL NEED A KEEN SENSE OF STRATEGY AND AN ACCURATE FIRE BUTTON FINGER
HOOKABILITY : COMPULSIVE
LASTABILITY : INFINITE
GRAPHICS : COSMIC
RESPONSE : LIGHTNING
COMPETITION : HI-SCORE PRIZES
NOW ON : SPECTRUM 48K AMSTRAD
Source:
Advert in Zzap! (Issue 6 October 85 p75) â UK
CODENAME MAT
MISSION: ALIEN TERMINATION
(screenshots)
THE MAN
MAT, defender of the universe and solo pilot of the battle-cruiser Centurion, embarks on his most daring adventure yet.
THE PLOT
The red planet Vesta contains the most precious lift-giving substance in the universe: Karillium. For many light years the inhabitants of the planet have peacefully mined and despatched Karillium to the free colonies of the Solar System, but now the evil Myons have returned to destroy Vesta and its Karillium mines. MAT is sent in his sophisticated fighting machine to defend the planet and its satellites from attack and restore law and order in space.
THE ACTION
In fast and furious fights with the marauding Myon ships, MAT must think out a strategy to outwit his enemy's attempts to penetrate Centurion's defence shields. Using his Battle Computer to scan ahead and Droids to repair his damaged craft, MAT is faced with the most tantalising tactical decisions of his fighting career. So get behind the controls for the greatest space voyage of a lifetime.
Source:
Back of Plastic Case/Clamshell - C64/Spectrum (UK)
Mat, defender of the universe is on his most dangerous mission yet . . . to defend the planet Vesta and its satellites from attack and restore law and order in space. So get behind the controls for the greatest space voyage of a lifetime.
Source:
Back of Cassette Case (Bug-Byte) - CPC (UK)
Contributed by FatherJack, jean-louis.