Enemy Front
Moby ID: 66211
[ Blacknut add ] [ Gloud add ] [ PlayStation 3 add ] [ Windows ] [ Xbox 360 add ]
Windows credits (2014)
239 people (218 professional roles, 21 thanks) with 268 credits.
CI Games S.A. |
|
---|---|
CEO | Marek Tymiński |
Executive Producer | Steve Hart |
Senior Producers | Łukasz Misiurski, Bogdan Oprescu |
Creative Director | Paul Robinson |
Art Director | Grzegorz Baran |
PMO Manager | Kacper Michalski |
Release Manager | Łukasz Misiurski |
Warsaw Team: Programming Team |
|
Senior Lead Programmer | Krzysztof Jakubowski |
Senior Programmers | Jarosław Zakrzewski, Dominik Pawlik |
Lead AI Programmer | Stanisław Gromadowski |
Lead Platform Programmer | Norbert Siębor |
Programmers | Piotr Beśka, Marcin Sus, Leszek Strządała |
Junior Programmers | Adam Skalik, Maciej Kadłubowski, Adam Dutkiewicz, Łukasz Osiennik |
Build Master | Jarosław Mach |
Warsaw Team: Art Team |
|
Lead Artist | Bartłomiej Gabryś (Gabryl) |
Lead Level Artist | Maciej Błażejczyk (Monastyr) |
Level Artists | Tomasz Andrzejewski, Jakub Piotrowski |
Junior Level Artist | Karolina Chorzewska |
Senior 3D Artists | Karol Futyma, Krystian Pawlik, Marek Trzepacz |
3D Artists | Paweł Owczyński (Ofca), Szymon Ślęga |
Junior 3D Artists | Dominik Kosicki, Piotr Stanisławski |
Texture Artist | Artur Chochowski |
Senior Lighting Artist | Marek Trzepacz |
Lighting Artist | Paweł Królak |
Warsaw Team: Character Art Team |
|
Lead Character Artist | Karol Futyma |
Junior Character Artist | Tibor Ludánszki |
Warsaw Team: Animation Team |
|
Lead Animator | Radosław Kosierkiewicz |
Senior Animator | Piotr Sternicki |
Animator | Weronika Ściubisz |
Warsaw Team: Design Team |
|
Lead Level Designer | Łukasz Jańczuk |
Senior Level Designers | Paweł Pieńkowski, Kamil Włodarek |
Level Designers | Paweł Chmiel, Paweł Królak, Krzysztof Golatowski, Paweł Książek, Piotr Chmiel |
Designers | Michał Sroczyński, Krzysztof Zdanowicz |
Junior Level Designer | Jacek Śliwa |
Story Writer | Mark Bristol |
Narrative Designer | Paweł Wysłowski |
Cinematic Supervision | Mark Bristol |
Warsaw Team: Sound Team |
|
Music Composer | Cris Velasco |
Senior Sound Designer | Przemysław Moszczyński |
Sound Designer | Paweł Kowalski |
Additional Sound | Piotr Niedzielski |
Warsaw Team: QA Team |
|
QA Manager | Łukasz Misiurski |
QA Coordinator | Tomasz Wojciechowski |
QA Leads | Michał Raczyński, Grzegorz Krysiak |
QA Technicians | Adrian Rosa, Andrzej Wiśniewski, Edyta Bańkowska, Maciej Kowalczyk, Michał Włodarczyk, Patryk Tyszewski |
Compliance Leads | Karol Banaśkiewicz, Daniel Jałocha |
Compliance Technicians | Adam Skalik, Mikołaj Banaśkiewicz |
Rzeszów Team: Programming Team |
|
Lead Programmer | Arkadiusz Sito |
Technical Lead | Tomasz Woźniak |
Senior Programmers | Władysław Partyka, Eryk Żebro |
Programmers | Jakub Klimczak, Szymon Jurkowski, Kamil Daniel |
Build Master | Mirosław Baran |
Rzeszów Team: Graphic Artist Team |
|
Senior Lead Artist | Mariusz Adam Zelmański |
Lead 3D Artist | Marek Kaplita |
Senior 3D Artists | Adam Borkowski, Wiesław Budzik, Dawid Marciniak |
3D Artist | Robert Łuszki |
Junior 3D Artists | Jakub Mularski, Maksym Perchun, Clinton Koch |
Senior Environment Artists | Michał Kisiel, Roland Pantoła, Grzegorz Szczygieł |
Environment Artists | Małgorzata Kida, Paweł Nowak, Stanisław Szklarek |
Junior Environment Artists | Marcin Polak, Adrian Schwach |
Senior Texture Artist | Joanna Pantoła |
Lighting Artist | Sławomir Turek |
UI Artists | Piotr Synoś, Damian Krzywonos |
Senior Concept Artists | Piotr Nowojewski, Grzegorz Pędziński |
Concept Artists | Damian Bajowski, Kamila Kośmider, Kaja Bajowska, Jakub Mathia, Aneta Lewko-Ślęzak |
Additional Art | Michał Matczak |
Rzeszów Team: VFX Team |
|
Lead FX Artist | Arkadiusz Kościółek |
FX Artist | Zbigniew Dec |
Rzeszów Team: Character Artists |
|
Lead Character Artist | Siergiej Wasilewski (Sergio) |
Senior Character Artists | Wiesław Małek, Michał Godlewski |
Technical Artist | Paweł Dziągwa |
Rzeszów Team: Animation Team |
|
Producer | Danuta Sienkowska |
Senior Animation Lead | Bartłomiej Ślęzak |
Animation Lead | Bartłomiej Biesiekirski |
Senior Animators | Damian Pajda, Tomasz Łoboda |
Animators | Paweł Wisz, Łukasz Wenc, Seweryn Niedzielski, Krzysztof Nowak |
Junior Animators | Beata Kłęk, Elwira Ginalska, Krystian Warszawski, Grzesiek Ziemba, Magdalena Mazur |
Senior Cinematic Artist | Roman Ziomka |
Cinematic Artist | Małgorzata Kida |
Mocap Actors | Krzysztof Banaszewski, Piotr Śliwiński, Marcin Parus, Maciej Kwiatkowski, Bogusław Michałek, Ewa Mrówczyńska, Tomasz Kuliberda, Kamil Dobrowolski, Kornel Pieńko, Christian Contreras, Timothy Watson, Michael Schaffer |
Additional Animations | Alvernia Studios |
Rzeszów Team: Level Design Team |
|
Lead Designer | Marcin Kryszpin |
Senior Designer | Dawid Marszałek |
Game Designer | Kamil Bujnicki |
Level Designers | Michał Pawłowski, Paweł Karpierz, Maciej Nowak, Jacek Kościółek, Przemek Ślęzak, Maciej Gierlach |
Rzeszów Team: Other |
|
Localization Support | Mirosław Baran |
IT Support | Marcin Klocek |
Outsource Management | Katarzyna Szymczak-Skalska |
QA Team | Mirosław Baran, Grzegorz Krzysztof Baran, Sebastian Chanas |
Bydgoszcz Team |
|
Producer | Andrei Dan Vasile |
Art Support | Jakub Kuźma |
Bydgoszcz Team: Programming Team |
|
Senior Programmers | Daniel Witek, Marcin Kamiński |
Regular Programmers | Daniel Mira, Marcin Binkowski |
Junior Programmer | Przemysław Kowalski |
Lead Programmer | Bartłomiej Waszak |
Bydgoszcz Team: Graphic Artist Team |
|
3D Artists | Zbigniew Nowak, Marcin Szwed, Paweł Waszak |
Character Artist | Michał Godlewski, Wiesław Małek |
Texture Artist | Jacek Przybylski |
Junior 2D Artist | Jarosław Krupa |
Bydgoszcz Team: Level Design Team |
|
Lead Level Designer | Michał Kuk |
Senior Level Designer | Ben Mills |
Level Designers | Mateusz Romach, Andrzej Dzieża |
Bydgoszcz Team: Development Test Team |
|
Development Lead Tester | Marian Iacob |
Development Tester | Bartłomiej Fortowski |
Bucharest Team: Multiplayer Programming Team |
|
Lead Programmer | Zoltan Nagy |
Gameplay Programmers | Octavian Necula-Dragomir, Alexandru Marcu, Cristian Tudor |
Engine Programmers | Dragos Mihailescu, Mircea Cenghia |
Operations and Publishing Team |
|
International Sales Director | Marcin Kwaśnica |
Senior Publishing Coordinator | Paulina Kwiecińska |
EVP Sales & Marketing, North America | Marshall Zwicker |
Operations Manager, North America | Paula Raposo |
Distribution Manager | Ewa Szyszkowska |
Sales Marketing Coordinator | Anna Wieczorkiewicz |
Global PR Manager | Błażej Krakowiak |
Global Marketing Manager | Błażej Krakowiak |
Community & Social Media Manager | Jacek Ambrosiewicz |
Finance Manager | Emilia Grabowska |
In-House Lawyer | Dasza Gadomska |
Administrative Manager | Wiktor Witkowski |
Senior Financial Analyst | Agnieszka Porębska |
Financial Analyst | Ula Ubermanowicz |
HR and Payroll Specialist | Hanna Zielińska |
IT Managers | Maciej Kudła, Ryszard Licau |
IT Specialist | Kazimierz Uromski |
Office Manager | Hanna Hetman |
Special Thanks |
|
Special Thanks | Alienware, Raphael van Lierop, Philippe O'Connor, Łukasz Mach, Robert Malinowski, Mateusz Golik, Stuart Black, Mariusz Ciba, Bartek Nowak, Radek Pyka, Jarosław Bartyna |
Production Babies | Julian Partyka, Benedykt Partyka, Lena Nowojewska, Iga Nowojewska, Maksymilian Ślęzak, Maksymilian Zelmański, Jagna Owczyńska, Szymon Chmiel, Helena Jakubowska, Kajetan Moszczyński |
Tools |
|
Other | Park Historyczny Blizna |
Crytek | Portions of this software are included under license © 2004-2014 Crytek GmbH, All rights reserved. |
Scaleform GFX | © 2005-2014 Scaleform Corporation, All rights reserved. |
FMOD | © Firelight Technologies Pty. Ltd., All rights reserved. |
Lua Version 5.1 | © 1994-2010 Lua.org; PUC-Rio, All rights reserved. |
Annosoft Lipsync | © Annosoft LLC, All rights reserved. |
Bigdigits Arithmetic | © 2001-2008 by D.I. Management Services Pty Limited, All rights reserved. |
Codejock Xtreme Toolkitpro 2009 | © 2009 Codejock Technologies LLC., All rights reserved. |
CRI Middleware SDK | © 2006-2009 CRI Middleware Co. Ltd., All rights reserved. |
Freetype | © 1996-2002; 2006, All rights reserved. |
Functor | © 1994, Rich Hickey, All rights reserved. |
JPEG Group Library (libjpg) | © 2010 Independent JPEG Group, All rights reserved. |
LibTIFF Software | © 1988-1997, Sam Leffler, © 1991-1997 Silicon Graphics Inc., All rights reserved. |
MTRand | © 1997-2002, All rights reserved. |
NVIDIA Texture Tools 2.0 | © 2007 NVIDIA Corporation, All rights reserved. |
STLport | © 1999; 2002, Boris Fomitchev, All rights reserved. |
XML Expat | © 2007, All rights reserved. |
zlib.h | © 1995-2004, Jean-loup Gailly, Mark Adler, All rights reserved. |
Are we missing any credits? Contribute.
Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Sniper: Ghost Warrior 2, a group of 128 people
- Sniper: Ghost Warrior 3, a group of 86 people
- Alien Rage, a group of 69 people
- Lords of the Fallen, a group of 58 people
- Sniper: Ghost Warrior, a group of 54 people
[ Upgrade to MobyPro to view more! ]
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Jean-loup Gailly on 344 other games
- Mark Adler on 343 other games
- Timothy Watson on 103 other games
- Marshall Zwicker on 95 other games
- Cris Velasco on 89 other games
[ Upgrade to MobyPro to view more! ]
Credits contributed by Sciere.