PHM Pegasus

aka: P.H.M. Pegasus, PHM Pegasus: Patrol Hydrofoil Missile Craft Simulation
Moby ID: 6847

[ All ] [ Amstrad CPC add ] [ Apple II ] [ Commodore 64 ] [ DOS ] [ ZX Spectrum ]

Apple II screenshots

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Title screen.
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Scenario selection map.
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Map of the Gulf of Mexico.
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Scenario results.
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Mediterranean map.
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Ship view.

Commodore 64 screenshots

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Loading screen
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The scenarios available
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Our position on a map
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View of the environment
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Finally found something
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The enemy fires at us.
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Got close
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Kamikaze!
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Guess I did not do so well.

DOS screenshots

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Title (EGA)
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map (EGA)
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main view (EGA)
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Title screen (CGA)
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Choose a mission to play (CGA)
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An overhead map view (CGA)
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Enemy ships have been spotted (CGA)
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The enemy is firing at you! (CGA)
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title (Hercules)
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map (Hercules)
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main view (Hercules)

ZX Spectrum screenshots

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This screen displays briefly as the game loads
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This is the game's main menu. Most of the game screen shots come from the demo mode
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The game starts with a satellite view of this part of the ocean. the 'V' key changes the view to a 'bridge' view. Its a toggle switch so pressing 'V' again returns here
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The bridge view. There's a lot displayed here. The radar is in the centre. To the right of that is the gyro compass. On the far right are the damage indicators
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In manoeuvre mode, turning right. On the left of the radar are the speed indicators and on the far left are the weapons & fuel status displays
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Ships are firing now. The target ship comes up in the binocular view. The arrow at the side indicates which way to turn to fire at the target
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We now have a lock on the target
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Missile away!
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Kabooom! The target disappears in a blood red haze.
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Not everything works all the time. Here Pegasus has a weapon misfire.
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Even in the demo mode the Pegasus get sunk
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End of mission triggers the display of the Hi-Score table and current ranking. A long way to go to get to Admiral of the Fleet!
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Battle training mode : There is an autopilot option that can be engaged
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