Glitch

Moby ID: 68905
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Description

Glitch was a short-lived browser-based massively multiplayer online game. The game took place in one large persistent world where the actions of the players could possibly affect every other player in the game. It focused on collaboration between players and was low on combat. By completing quests and doing other activities players could together shape the world in different ways. The player's character was viewed from a side view and navigation through the world was done like in a platform game with the keyboard while interactions with characters and objects was done with the mouse.

Players could upgrade and customize their characters with the use of imagination. Imagination could be found around the world or acquired by completing quests. With the use of upgrades characters could be customized and improved by enhancing stats, getting one-off abilities that boosted skills and decreased the time to learn new ones. Gathering various things was a central part of the game. Collecting and eating food replenished energy needed for survival. By drinking the players earned mood. The higher the player's mood, the more imagination would be earned. Players also had their own houses that they could decorate and fill with furniture as they wished. It could then be visited by other players.

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Credits (Browser version)

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Reviews

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Average score: 80% (based on 1 ratings)

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Average score: 4.0 out of 5 (based on 1 ratings with 0 reviews)

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Trivia

History

Glitch was originally launched for internal testing in 2009 with the first public release following in 2010. In September 2011 the game left the beta phase and was fully launched. However after just two months, on November 30, 2011 the game was "unlaunched" and reverted back to beta status. The reason given by the developers was that it needed more work to make it easier for new users to get into the game and to give experienced users more tools to change the world.

The game was ultimately closed down on December 9, 2012 at 8pm Pacific time. Later all art assets as well as code for the game client was released to the public domain under a creative commons license meaning it can be downloaded and used by anyone, for any purpose.

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  • MobyGames ID: 68905
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Contributors to this Entry

Game added by Kabushi.

Game added October 20, 2014. Last modified February 9, 2024.