Metal Warrior 4: Agents of Metal

Moby ID: 69787

[ Commodore 64 ] [ Game Boy Advance ]

Commodore 64 credits (2003)

50 people (48 professional roles, 2 thanks) with 66 credits.

Credits

Agent concept Lionel Gendre, Lasse Öörni
Programming Lasse Öörni
Graphics Lasse Öörni
Sound Lasse Öörni
Additional programming Per Olofsson, Wolfram Sang, Christoph Thelen (diskdrive code), Magnus Lind (Exomizer)
Music Harri Ahola, Lionel Gendre, Paavo Härkönen, Juha Jaakkola, Anssi Jääskeläinen, Antti Kivilahti, Bas Kooy, Juho Kotila, Dennis Mott, Daniel Wuis, Lasse Öörni

Thanks for Agent Evidence

Betatesting Mat Allen, Richard Bayliss, Roman Chlebec, Jörg Dröge, Michael Durrer, Mathieu Faes, Andrew Fisher, Johan Forslöf, Lionel Gendre, Paavo Härkönen, Johan Ijzerman, Milo Mundt, Karl-Johan Nilsson, Simon Quernhorst, Laze Ristoski, Luigi Vicari
Fastloaders/drivecoding Marko Makela, Krzysztof Matula, Magnus Lind, Nathan Smith, Gunnar Ruthenberg, Kovacs Balazs, Wolfram Sang, Christoph Thelen
SuperCPU programming Stefan Gutsch
Extra RAM programming Wolfram Sang
Discussions & suggestions Brian Bagnall, Richard Bayliss, Jan Böttcher, Roman Chlebec, Jörg Dröge, Michael Durrer, Paavo Härkönen, Jason Kelk, Kalle Niemitalo, Olli Niemitalo, many more
Primary Agent inspiration Agent Steel [the band], Deus Ex [the game]
The composers of the music in this game come from the 'tracked metalscene', see http://www.trackedaggression.com
Special thanks to all betatesters, without whom many infernal bugs would have remained.
Greetings to all C64 users, sceners, artists & webmasters etc. You rule the world!
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Collaborations

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Credits contributed by vileyn0id_8088.