Oxyd magnum!

Moby ID: 70233

[ All ] [ Amiga ] [ Atari ST ] [ DOS ] [ Macintosh add ]

Amiga screenshots

thumbnail
Loading / title screen
thumbnail
Main menu
thumbnail
Level 1: easy - just bump the blocks.
thumbnail
Level 2: try not to get fried.
thumbnail
Level 3: mind the gaps!
thumbnail
Level 4: tread carefully...
thumbnail
Level 5: multiple screens of swampy ground.
thumbnail
Level 6: let's make things go boom!
thumbnail
Level 7: the brown blocks are pushable if you bump them hard enough.
thumbnail
Level 8: two rooms, two balls; switch control at will.
thumbnail
Level 9: deadly tiles, multiple rooms - and reversed controls!
thumbnail
Level 10: four balls, four holes - straghtforward enough.
thumbnail
Level 11: marbles and mountains
thumbnail
Level 12: fun with optics!
thumbnail
Previews of later levels serve as an "attract mode".

Atari ST screenshots

thumbnail
Loading / title screen (color version)
thumbnail
Main menu
thumbnail
Password entry
thumbnail
Level 1 ("Primitiveland") lives up to its name.
thumbnail
Level 2 introduces a laser - and multiple rooms.
thumbnail
Level 3: pits and... umbrellas?
thumbnail
Level 4: watch your step here - the floor isn't quite stable...
thumbnail
Level 5: another multi-screen landscape... with quicksand!
thumbnail
Level 6: playing with dynamite!
thumbnail
Level 7: here you get to push blocks around, Sokoban-like.
thumbnail
Level 8 gives you two(!) balls; use the yin-yang symbol to transfer control between them.
thumbnail
Level 9: the springs allow you to jump - a much-needed ability on this screen.
thumbnail
Level 10: a "meditation" stage - get the four small marbles in the holes.
thumbnail
Level 11: the green marbles are back... don't let them hit your ball too hard.
thumbnail
Level 12: collecting and reflecting
thumbnail
A preview of later levels.

DOS screenshots

thumbnail
Loading / title screen
thumbnail
Main menu
thumbnail
You may start at any level if you have the code.
thumbnail
Level 1: an easy start - find the pairs.
thumbnail
Level 2: what now?
thumbnail
Level 3: collect those little written notes for hints.
thumbnail
Level 4: destructible floors - watch where you roll!
thumbnail
Level 5: be quick... or be dead.
thumbnail
Level 6: here you get to blow stuff up!
thumbnail
Level 7: nudge those wooden blocks to get to your targets.
thumbnail
Level 8: a multi-ball puzzle - your original black ball is in another room.
thumbnail
Level 9: these alternating floor tiles screw with your navigation.
thumbnail
Level 10: a "meditation landscape"
thumbnail
Level 11: marble madness!
thumbnail
Level 12: time to stop and reflect.
thumbnail
A taste of things to come
Are we missing some important screenshots? Contribute.