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Animal Crossing

aka: Animal Crossing: Population - Growing!
Moby ID: 7256

GameCube version

The only game where chores, shopping, and debt are made fun!

The Good
Animal Crossing has a lot of depth to it, the variety of furniture, neighbors, fish, insects, fossils, paintings, etc goes on forever. As stupid as I feel saying it, you really start to become "attached" to the neighbors in your town and feel a little sad when someone leaves your town (I miss you Alfonso!). The game operates on the real world's time which is also entertaining since you have to wait until a certain time for the shop to open, the events to start, etc. This can easily be gotten around by adjusting your system clock, but what fun is that. : P

The Bad
This game is a mere port/translation of a Nintendo 64 game released in Japan...and it shows. The graphics aren't terrible, but a little improvement would of been nice. Also once you go through a few townspeople coming and going, you notice that there are certain "personalities" which are ascribed to several characters and that there really is no difference between a bear and a frog other than their appearance. Finally, when visiting another friend's town you cant see your friend there. You can just run around their town and talk to their townspeople. I would have appreciated something like LAN play to be able to run around each other's towns together.

The Bottom Line
There are some things that I just don't understand, among them are quantum physics, Hollywood Squares, and why pulling weeds, selling fruit, and finding Cobb's hankerchief for him is so much fun. Animal Crossing takes the most "un-fun" concepts of life and makes them crazily addictive. This game is a fun game which children, teenagers, and adults, males and females, gamers and game-ophobes all can enjoy.

by Jon Collins (24) on July 23, 2004

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