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Hitman 2: Silent Assassin

Moby ID: 7369

PlayStation 2 version

Ups the ante on first (or third) person sneakers...excellent!

The Good
I never played the first Hitman, having read somewhere that it was an ambitious, though heavily flawed, game. Hitman 2, I can happily report, seems to have fixed the problems that apparently plagued the prequel, because this is an excellent, tightly-woven first (or third) person sneaker.

You play the titular character, also known as Agent 47, who at the start of the game is in seclusion at a monastery in Italy. From there, you become embroiled in a lengthy adventure requiring you to assassinate a variety of shady characters, including mafia bosses, Russian generals and Japanese yakuza.

The beauty of the game is its open-ended design. Although every level has preset objectives that MUST be met, how you meet them is entirely up to you. There are usually many different ways you can hit your target, from stealthy sneaking to Full Metal Jacket-style firefights. Your performance is rated at the end of each mission, letting you know what the game thinks of your style. On one mission, for example, you have to guide 47 to a tunnel entrance. Between you and your objective lies a huge, snowy field, dotted with trees and numerous ninja guards with itchy trigger fingers. Should this prove too daunting, climb down an access ladder into the subterranean transport tunnel, which can take you to your objective...if you can bypass the guards and checkpoints, that is. I died numerous times trying to navigate aboveground. Finding this unrewarding, I sent 47 down in the tunnel and reached the end point, but only after slaughtering numerous ninjas in a hail of automatic gunfire. The game called me a "mass murderer." Humph. Not satisfied, I reloaded the level, took a more stealthy approach, and wound up as a "shadow." Not too shabby, I thought.

Another bright spot in Hitman 2 is the AI, which is usually so disappointing in these games (Metal Gear Solid 2 immediately springs to mind). The guards in this game, while usually predictable, are no dummies. They'll spot you from a long distance, especially if you aren't disguised, and they'll do their damnedest to plug a few new holes in you. For that reason, you have to carefully plan out your route to your target.

You can go about your business in either first- or third-person view, which I appreciated. Additionally, the weapons and items selection is diverse and interesting, and the game always seems to throw a new toy or two at you in each new mission. Finally, I liked the fact that Italians speak Italian, Japanese speak Japanese, and so on. This breaks the cycle of ridiculous cultural imperialism that usually plagues electronic entertainment.

The Bad
If you choose to play on "professional" difficulty, be prepared for a REALLY difficult game. Patient (and skilled) players will count this as an asset, however, as it provides for a very rewarding experience when you finally complete a level.

The Bottom Line
Take Metal Gear Solid 2, throw out the whiny protagonist and stupid plot, mix in creamy deliciousness and pepper with nearly insane difficulty and you get Hitman 2.

by Lucas Schippers (57) on May 17, 2003

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