Zorro

Moby ID: 749

DOS version

Side-scrolling Prince of Persia like action

The Good
It's Zorro! You actually have 2 weapons, a whip and a sword. The whip doesn't hurt enemies as much, but it is effective. In fact, using the whip is actually a lot better than using the sword, since you can avoid getting hurt that way. Also, there are many in-game animation sequences that are very funny. For instance, if you whip someone at a good distance, you can sometimes cause their pants to drop. Then they shout "Hey!" and charge at you. Or, as Zorro, you can run and jump at a wall, stumbling back with an "Ooph." The game is like Prince of Persia: the controls are virtually identical: you can run, jump, climb, and so on. This was also one of the only games that I've played with FMV cut-scenes. These cinematics were pretty cool, and seemed to have come from a Zorro flick.

The Bad
There was no full install option, so I had to play with the CD still in the drive. (The install size was only 3 MB). I don't know if it was just my computer or what not, but the game sometimes acted erratically, resulting in instant death. For instance, everything would slow-down a bit (as the CD) reads, and then would speed up right when you press a command. This usually resulted in running off of high places and dying. Speaking of commands, I didn't like the sensitivity/response of the keys. At times, they were not sensitive enough, and at others, they were TOO sensitive. Furthermore, fighting with a sword was nearly impossible: you can barely block and enemy, and stabbing was your best bet. But even that did not always work.

The Bottom Line
As mentioned before, this game is like Prince of Persia, except without the finesse.

by willyum (1019) on May 30, 2001

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