Takedown
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Takedown is set 20 years after the happenings in Defense Matrix. Earth was save, the Matrix was taken offline and the area became a forest. Unfortunately more robots attack and once again it is the player's responsibility to save Earth.
This a tower defense game. On one side of the screen, a robot army enters the screen in waves and the player needs to destroy them before they reach the goal. This is accomplished by building the four tower types along the way: gun tower (shoots at the robots), laser tower (shoots lasers), stomper (has a long cooldown period, but destroys a large number of enemies at once) and stasis tower (slows enemies down). Except the stomper, the towers can also be upgraded. All those building activities cost money which is earned by killing enemies. Health decreases when robots leave the screen and the level is lost, when all health is gone.
The standard view is top-down, but the camera can be zoomed into a third-dimensional view (building is restricted to the top-down view)
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Contributors to this Entry
Game added by Patrick Bregger.
Additional contributors: Alaka.
Game added January 6, 2016. Last modified February 12, 2023.