In memoriam, Donald Sutherland

The Caverns of Mordia

Moby ID: 77468


The Caverns of Mordia is an early attempt at a D&D style game. Using a text interface, the game consists of moving between rooms and levels of a dungeon. Rooms can contain monsters, hazards, and other items. Occasionally there is animation done using ascii art. The game has RPG elements - you gain gold and experience and can increase in strength and agility as well as finding better weapons and armour. Also, the caverns are randomly generated - it is quite rogue-like, though there is never a graphical representation of the cavern layout. It is more akin to a text adventure where you are told which rooms you can get to from your current room.


Credits (Apple II version)




Average score: 1.8 out of 5 (based on 1 ratings with 0 reviews)

Be the first to review this game!


MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Caverns of Khron
Released 2012 on Windows
Caverns of Chaos
Released 1992 on DOS
Caverns of Callisto
Released 1983 on Apple II, Atari 8-bit
Caverns of Mars
Released 1981 on Atari 8-bit, Atari 2600, 2022 on Antstream
Caverns of Doom
Released 1985 on Dragon 32/64, Commodore 64
Caverns of Khafka
Released 1983 on Atari 8-bit, Commodore 64
Caverns of Kroz
Released 1989 on DOS
Caverns of Minos
Released 2012 on iPhone, iPad
Caverns of Xaskazien
Released 1995 on DOS, 2005 on Windows

Identifiers +

  • MobyGames ID: 77468
  • [ Please login / register to view all identifiers ]


Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Neville Ridley-Smith.

Game added March 11, 2016. Last modified February 22, 2023.