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Enjoy your favorite Atari 2600 and 7800 games on one system, the Atari 2600+
Sea Dogs: To Each His Own
Moby ID: 78010
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Windows screenshots
Main menu
Options screen
The port of Martinique
Entrance to the local tavern
Tavern loading screen
In the tavern, you can rent a room, hire crew, get some juicy missions from the bartender or gamble.
Playing dice in the tavern
Playing cards in the tavern
An annoyed customer in the tavern
A room you can rent in the tavern
One of the many bartenders who can give you nice jobs on the side
On the marketplace you can trade your personal items, get potions, swords, and all the other things that aren't considered freight commodities
Entrance to the store, where you can trade all freight commodities
The bank on the left, the church in the center and the governor's mansion on the right
Entering a private house
Inside a private house. Most citizens are surprisingly okay with you entering.
An alley that leads out of the city and into the jungle
Entering the jungle
Walking around the island
A path that leads to the island's fort
Finding a lighthouse
Inside the top of the lighthouse
The lighthouse keeper is a scruffy old man
Some pirates at a beach
Heading back to the city
Entering the local brothel
Inside the brothel
One of our men is guarding the dinghy while we're gone
Loading screen for setting sail
Setting sail at night
Loading screen for entering your own cabin
Inside the cabin of our first ship
Another view of our cabin
Cargo hold loading screen
Our cargo hold is still quite empty
Switching back to the world map view
Open sea (map view)
Smooth sailing (real-time mode)
More smooth sailing at noon (real-time mode)
Encountering a ship
Seems to be an enemy encounter
Two pirate ships at once... that's not going to end well...
Boarding the enemy
Boarding in progress
Swordfighting and gunplay while boarding the enemy
Looting some enemy corpses while boarding
Entering the hold of the ship
The hold of the ship is the area right before the captain's cabin. It's very well guarded though.
I died. There were just too many enemies in that hold.
Town loading screen
The port of Guadeloupe
Another governor's mansion
Walking on deck in first-person mode. This way you can use your spyglass to get more information about the things in your real-time view (like ships or forts).
Back on the open sea
The islands in the background are the real islands you're close to. You could basically sail there in real-time, but that would take hours.
Right next to an island
Another pirate encounter. This time we can still sail away because they are not that close yet.
Are we missing some important screenshots?
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