Blues and Bullets: Episode 1 - The End of Peace

Moby ID: 78210

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PlayStation 4 screenshots

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Splash screen
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Start screen
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Main menu
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Game settings
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Episode 1 select screen
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Opening credits
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You start the game as a little girl, trying to escape from your dungeon cell
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From time to time you are presented with your response choices which may affect the story a little or a lot
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Try to save a boy or just yourself
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Opening title
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Blues and Bullets diner, the current working place of our protagonist, Eliot Ness
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Alice, a friendly rookie cop, is regularly bringing you your pension checks
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Your office
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Newspaper clippings of the case from your past
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Raining on the parade with a witty comment
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Attending to the suspicious customer
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Flashback of the time you went to face Capone on your own... and won
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Although an adventure in majority, cover-based firefight is a common theme to encounter in this game
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Instead of aiming at the individual shooters, aim for the barrels instead
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Demolishing Al Capone's villa
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Close combat uses quick-time events
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Headshots will save you bullets, although you have unlimited ammo
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Face to face with Al Capone
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Heading for a dangerous meeting with an unknown caller
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Mingling with the guests while waiting for the cable car
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Heading for the clouds
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Arriving at the Hindenburg hotel
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Talking to the hotel receptionist
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Nice view, if you're not afraid of heights
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Approaching Capone's suite
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Making a deal with the devil... for greater good
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Memories of past conflicts
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Flashback firefight
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Now is not the time for sobriety
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Following the clues to a known forger Boccherini's house
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That's some messed up crime scene
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This looks like a ritualistic killing
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Closely examining the victim's wristwatch
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Murder case board
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Reconstructing the crime
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Capone's henchman, Milton, is only helping you with his fists, otherwise he's pretty idle
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Boccherini's guests is too terrified to be talked down, so you gotta let your fists do the talking
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Now that Burke's been restrained, maybe tell Capone's goon to hit him once again just in case
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Questioning Burke before deciding your next move
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Talking to Delphine, your lover from bygone days
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Bruises and cuts come with the job, even after being retired
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Heading for the meeting with Ivankov
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Trouble with the goon at the customs
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When you complain there's no ship at the dock, you get a submarine surprise
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Selecting your punishment for trying to escape

Windows screenshots

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Introduction sequence
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Main menu
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The screen where the first episode can be selected.
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The game starts in a dungeon with one of the kidnapped girls.
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Title screen
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Apparently people are getting angry with the police not being able to stop the kidnappings.
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Eliot Ness in his bar
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Options during a conversation, leading to different outcomes. Here there is no time limit.
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A flashback, 20 years earlier, and Ness is drunk and out for vengeance.
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Hiding during an action shooting sequence.
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An explosion brings a rare touch of orange to the game's world.
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Meeting Al Capone.
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In a lobby
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A conversation with the receptionist
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There are many moments where Ness will reminiscence or share his thoughts.
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An Asian garden
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Watching a knife act.
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An abstract scene where Ness meets some of his demons as text and it quickly turns into a shooting sequence.
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Approaching hell.
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Some choices are easy.
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Outside the house of a suspect
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Inside, investigating the scene.
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Viewing a clue from up close. You can rotate the object to look for additional information.
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A zoomed view of some clues that need to be linked on a large board.
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Reconstructing the events.
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A classic scene with someone in the trunk of a car
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A conversation with someone dear to you.
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At the docks
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A giant submarine surfaces.
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Near the end of the episode
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The episode ends where it started: it the dungeon with the children and a strange cult.
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Overview of some of the important choices with percentages showing the decisions worldwide.
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