Xenocracy

Moby ID: 7952

[ All ] [ PlayStation add ] [ Windows ]

Windows screenshots

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Title Screen
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The main mission interface -- pretty, isn't it?
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The Situation Report; red exclamation points indicate conflicts in which you can intervene.
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Choosing a mission to support a strike against one of Neptune's moon.
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Managing research.
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Mission briefing: helping the Mars Commune seize a mine.
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Selecting your fighter ship; the ships in Xenocracy are certainly unique.
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Arming your fighter. Nothing like a sensor pack -- that's what I always say.
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Selecting your pilot and wingman; each has his own skill levels.
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Customizing the HUD (heads-up display).
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Going head-to-head with two oncoming enemy fighters.
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Taking out an enemy freighter.
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The in-mission map.
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Giving orders to your wingman during a mission.
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Checking your ship systems status; this bird's in perfect condition!
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A missile streaks toward its target over a mining colony.
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Dogfighting above the cloud cover of that same colony.
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Finishing off a crippled troop ship on its way to invade our mining colony.
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Success! End-of-mission statistics.
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After-mission report; though Venus appreciates our help, Earth Dominion is a miffed.
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Another atmospheric mission.
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Firing at an enemy Lightning fighter.
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Splash! Another confirmed kill!
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Checking out the latest breaking news stories.
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Political and scientific data on Saturn's moon Dione.
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Xenocracy provides a colorful but quick history of the solar system.
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Intelligence data on enemy ground vehicles.
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And, of course, data on weapons available to you.
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