🕹️ New release: Lunar Lander Beyond

Inside

aka: Project 2
Moby ID: 79643

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Windows screenshots

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Title screen
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The boy in the very first scene of the game, very similar to how <moby game="Limbo">Limbo</moby> starts.
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Hiding from two men with a truck.
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Crossing a river while chased by a dog.
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The boy was shot, let's try that again.
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Diving underwater while shots are fired.
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Crossing the road in the rain.
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You can grab and push objects.
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It is obvious what to do here.
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Looking down at a long row of people.
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Hiding from two giant robots.
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A small ledge
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Caught?
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Here is a bright button you can press.
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Recovering after a jump.
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The dogs scare the boy off the fence.
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You have no means to attack the man.
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Controlling a small submarine.
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You need to get higher.
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A creature caught in the submarine's lights.
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What does the number mean?
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These 'people' help you grab the chain.
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Climbing.
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Finally some fire to deal with the dogs.
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Here I am with my friends.
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There is something strange in this cave, sending shockwaves that throw the boy.
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Gliding.
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Swinging.
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A fight underwater
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Swimming with the company of fish.
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Grab and pull to open the hatch.
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Another exit has been located.
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A puzzle section with an unusual water mechanic
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Everybody gathers to watch.
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You need to get through, but the gate closes quickly.
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A big flood
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Industrial setting
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Near a large oven
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Curious people watch.
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After being chased by a killer dog and jumped to in the direction of that tree, desperately using its roots to climb.
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Another desperate escape, being chased by a pack of killer dogs. Have to jump to reach the lake. True tension.
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Some sound of a percussion resembling steps very far away, now gets shape. People are really marching into something. They look like they have no will or choice.
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This is some kind of audition, a mortal one. If you don't do what the 2nd person in front of you does, you'll be terminated.
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The sky and the trees give you some calm. you are controlling the guy above through the device attached to your head, transporting you to the other side.
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Big door, clean picture.
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You don't drown any more. Let's get through that hatch.
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Is there any relation between Jacques Tati's Playtime, Edward Hopper and Inside? I think there is a strong one.
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There's the direction. Brought my zombie friends to see the Vistas!
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What a splendid animation: fluid, organic, visceral, primitive, brutal. Metamorphosis.
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A new terror lurks in the deep. It's the final Act, the Dénouement.
Are we missing some important screenshots? Contribute.