SimCity 4

aka: SC4
Moby ID: 7999

Build and run your own metropolis. CONTROL every aspect of your city and see the results for better or worse.

EXPLORE your Sims' lives by tracking their actions.

CREATE anything from a country village to a massive metropolis.

IMMERSE yourself in your city as it comes to life in the day and night.

Source:

Back of Box (Canada)

**Play God.

Play Major.

Play With Your Sims.* Connect to a massive region of SimCities, each sharing and competing for resources.

Swap your cities (or even entire regions) with your friends and see who has the coolest creation.

Sculpt mountains, gouge valleys, seed forests, and bring forth animals to create a world all your own.

Summon volcanoes, release tornados, and call down meteors and lightning.

Build a world-class city with stadiums, airports, universities, and real-world landmarks.

Deploy emergency vehicles and join in the action as they battle blazes, mobs, and more.

Place your Sims in your city to get the inside scoop on what's going on around town.

Feel the rhythm of the city: peaceful protests and rowdy riots, noontime crowds and nighttime calm.*

Source:

Inside Flaps (Canada)

Design, build and run the city of your dreams. Sculpt mountains, gouge riverbeds and seed forests to lay the groundwork for your creation. Then construct the most realistic metropolis you can imagine and watch your city come alive.

  • Put your personalised Sims into your SimCity and watch them react to their environment and provide clues to improving your city.
  • Connect your SimCities by building transportation networks to form a massive region of SimCities.
  • Feel the pulse of your city through the new simulation engine which gives you immediate feedback.
  • Play god and summon disasters such as volcanoes, tornados and meteors.

Source:

EA Games Brochure

EA Ships SimCity 4 Play god, play mayor, or play with your Sims in this ultimate SimCity experience

REDWOOD CITY, Calif., January 14, 2003 – Electronic Arts (Nasdaq: ERTS) today announced the release of the long-awaited 4th generation of the PC game SimCity’, SimCity’ 4. Featuring new simulation and graphics engines, new regional game play and the new ability to track the lives of individual Sims as they go about their daily routine, SimCity 4 is the most realistic, powerful and personal SimCity experience ever.

“In SimCity 4 a city comes to life like never before,” said Lucy Bradshaw, Executive in Charge of Production at Maxis’, developers of the #1 selling PC game of all time, The Sims’. “This is the most responsive, personal and satisfying SimCity yet.”

Right from the start, players experience new God-like powers of creation as they lay the groundwork for their cities by molding mountains, carving valleys, seeding forests and laying rivers. With these new landscape creation features, players can now construct the most realistic metropolis imaginable.

Unlike earlier games in the series, SimCity 4 cities do not live in isolation from the world, they are part of an entire region. Each city a player creates becomes part of an ever-growing tapestry of municipalities that, once connected by transportation networks, share and compete for resources. Depending upon the choices made by a player, this multi-city game play can result in a variety of outcomes within that region.

For the first time ever, players can follow a Sim as they go about their life in the city. Players can personalize their Sim and immediately move him or her into any area and watch them experience life in the city, first hand. Is he or she enjoying a happy existence in an urban utopia or enduring a futile fight for survival in the inner-city? A player’s Sim provides valuable clues to improving the city.

SimCity 4 allows players to actually touch their handiwork and feel the pulse of their creation. Whether a metropolis is booming with expansion or decaying through neglect, the new SimCity 4 simulation engine gives players immediate feedback so they can react to its every need. Individual buildings and their lots now provide feedback to the player who lives there. Bigger, better and more relevant disasters are also available along with the ability to dispatch the police or fire department to areas in the city where they are needed. Your every decision in this new SimCity has much more of an impact and gives you the ability to respond more effectively. Day and night, the movement in SimCity 4 is first-person, frenetic, palpable and unpredictable.

Pursuing a lifelong fascination with simulations, legendary game designer Will Wright and the team at Maxis created the original SimCity in 1989. Critically acclaimed, it garnered dozens of awards and sold millions of copies both domestically and internationally. SimCity 2000’ followed in 1993. SimCity 3000’, released in 1999, became the #1 selling PC game that year. SimCity 3000 and SimCity 3000’ Unlimited, an enhanced version released in 2000, combined have sold over 5 million units worldwide. For more information on SimCity 4, please visit http://www.simcity.com.

SimCity 4 works with Windows® XP, Windows Me, Windows 2000, Windows 98. Windows 95 and Windows NT are not supported. The game requires 500 MHz Intel® Pentium® III or AMD® Athlon’ processor,128 MB RAM,8x CD-ROM/DVD-ROM drive,1 GB free hard disk space plus space for saved games. Additional space required for Windows swap-file and DirectX’ 8.1 installation. Additional requirements include a 16 MB video card with DirectX 7.0 compatible driver. Players will also need a DirectX 7.0 compatible sound card, keyboard and mouse.

SimCity 4 carries an ESRB rating of “E” for everyone. It is available in stores now for a suggested retail price of US $49.99 or by direct order from the EA Store at http://www.ea.com or by calling 877-EA GAMES (1- 877- 324-2637).

Electronic Arts (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002. The company develops, publishes and distributes software worldwide for video game systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS’, EA GAMES’, EA SPORTS BIG’ and EA.COM. More information about EA’s products and full text of press releases can be found on the Internet at http://www.info.ea.com.

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Source:

Press Release

Your city pulses with the life that you give it.

In SimCity’ 4, you don’t just build your city, you breathe life into it. With god-like powers, you sculpt mountains, gouge riverbeds, and seed forests to lay the groundwork for your creation. Then construct the most realistic metropolis you can imagine.

Your city comes alive with the hustle and bustle of construction crews, the snarl of traffic and the activity of your Sims. Build mansions on mountainsides, cross canyons with bridges and raise skyscrapers downtown. The impact of your touch will be immediate but not entirely predictable. Cap an erupting volcano to save your city, but don’t be surprised if lava explodes from another source. If your citizens burst into a panic, throw down barricades and dispatch the police or send the Mayor’s limo to quell the mob. Will your actions calm the crowd or contribute to chaos? With every decision you make, your city and your Sims will respond for better or worse.

FEATURES - Bring your city to life - Create and control the most life-like metropolis you can imagine.

  • Sculpt your world - Breathe life into your city right from the start. Form mountains, carve valleys, plant forests and raise oceans. New landscape creation features give you unprecedented control to lay the groundwork for your ultimate city.

  • Experience life in the big city - From mellow traffic flow to commuter hell, noontime crowds to nighttime calm, partygoers to troublemakers, the movement in your city is ever changing and unpredictable.

  • Touch your creation - Feel the pulse of your city in the most responsive, personal, and satisfying SimCity yet. Whether booming with expansion, decaying through neglect, or left abandoned, the new SimCity simulation engine gives you immediate feedback so you can react to its every need.

  • Protect your Sims - Dispatch police cruisers to fight crime, wrestle control of a tornado before it strikes, or cap an erupting volcano threatening your citizens. You have ultimate power at your fingertips but don't be surprised if your efforts have unforeseen results.

Source:

Electronic Arts UK website - Windows

In SimCity 4 baut der Spieler nicht einfach nur seine eigene Stadt, sondern haucht ihr auch Leben ein. Mit unglaublichen Kräften erhebt er Berge, formt Flussbetten und legt Wälder an, um den Grundstock für sein Werk zu schaffen. Dann konstruiert er die realistischste Metropole, die man sich vorstellen kann.

Durch das geschäftige Treiben der Arbeiter, das man dank der neuen 3D-Engine im Detail verfolgen kann, durch das Verkehrschaos zu Hauptverkehrszeiten sowie die weiteren Aktivitäten der Sims erwacht die Stadt zum Leben. Der Spieler baut riesige Villen an Berghängen, Brücken über Schluchten und hochmoderne Wolkenkratzer im Stadtzentrum.

Die Auswirkungen seines Werkes machen sich zwar äußerst schnell bemerkbar, sind aber nicht vollkommen vorhersehbar. Der Spieler muss einen ausbrechenden Vulkan bändigen, um die Stadt zu retten, darf sich aber nicht wundern, wenn plötzlich an einer anderen Stelle Lava strömt.

Wenn unter den Bürgern Panik ausbricht, baut er Sperrungen auf, setzt Polizei ein oder schickt den Bürgermeister vor, um den Mob zu beruhigen. Die Frage ist nur: Werden diese Aktionen die Menge besänftigen oder noch zum Chaos beitragen? Kommt es zu Streiks und Straßenschlachten, oder wird dem Bürgermeister zu Ehren eine Parade stattfinden? Auf jede Entscheidung des Spielers reagieren die Stadt und die Sims auf die eine oder andere Weise. In SimCity 4 pulsiert das Leben - das Leben, das der Spieler der Stadt verleiht.

**Features:

  • Erstmals in 3D - bessere Grafiken erwecken die vom Spieler geschaffene und kontrollierte Metropole zum Leben. Wunderschöne Belohnungsgebäude, städtische Geschäftigkeit im Detail und phantastisch aussehende Katastrophen machen die Stadt so realistisch wie nie zuvor! - Die Welt formen - Der Spieler gestaltet Berge und Täler, legt Wälder und Meere an. Neue Features zur Landschaftsgestaltung bieten ihm noch nie da gewesene Möglichkeiten, die Basis fĂĽr die ultimative Stadt zu schaffen. Das Leben in der GroĂźstadt - Vom flĂĽssigen Verkehr bis zum chaotischen Stau, vom Gedränge zur Mittagszeit bis zur Mitternachtsruhe, von Partygängern bis zu Unruhestiftern - alles kann passieren. - Die Stadt spĂĽren - Der Spieler spĂĽrt das pulsierende Leben im persönlichsten und befriedigendsten SimCity, das es je gab. Egal, ob die Stadt boomt, vernachlässigt oder verlassen ist - die neue Simulations-Engine von SimCity 4 liefert direktes Feedback und er kann auf die BedĂĽrfnisse seiner Stadt reagieren. - Die Sims schĂĽtzen - Der Spieler setzt Polizei ein, um das Verbrechen zu bekämpfen und versucht, einen Tornado oder einen ausbrechenden Vulkan unter Kontrolle zu bringen. Er verfĂĽgt zwar ĂĽber die nötige Macht, aber seine BemĂĽhungen können ungeahnte Folgen haben. - Sim City Region** - Konkurrierende Städte innerhalb einer Region sichern Langzeit-SpielspaĂź!

Source:

www.electronic-arts.de

BYGG OCH STYR DIN EGEN STAD

SKAPA DINA DRĂ–MMARS STAD

* Skulptera fram berg, gräv ut dalar och framkalla vulkaner för att skapa en värld som du bara kunde drömma om tidigare.

* Bygg en stad i världsklass med sevärdheter från den verkliga världen. Kontrollera alla delar och upplev resultatet, både på gott och ont.

DU Ă„R BORGMĂ„STAREN

* Koppla ihop enorma regioner av Simstäder som alla delar på och tävlar om tillgångarna.

* Byt städer med dina vänner och se vem som har den häftigaste skapelsen.

TA MED DINA SIMMAR

* Få liv i staden med hjälp av simmar som du kan importera från ditt The Sims™-spel. Upplev också rusningstrafiken, folkhopar vid lunchtid, kvällens stillhet med mera.

* Placera ut dina simmar i din stad och fĂĄ insidertips om hur det egentligen stĂĄr till med staden.

Source:

Back of Box - Windows (Sweden)


Contributed by Kartanym, Xoleras, Joel Segerbäck, JPaterson, skl.


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