Tales of the Unknown: Volume I - The Bard's Tale

aka: Shadow Snare, The Bard's Tale, The Bard's Tale I
Moby ID: 819

DOS version

My first ever D&D RPG.... still has classic gameplay current games can learn from

The Good
I throughly enjoyed the First Person View. I also like the night & day cycles, how the town felt large enough to feel like a town, and of course the many, many entertaining puzzels. Some easy, most insanely hard but fun LOL! The way the player's group or party was handled was done very well. And I very much liked how the player could get almost any monster to join the player's group - either through mindwashing, or from monsters asking to join. Customer service was also the most best ever for any game I have ever played. Including all of today's games. There was a knowledgeable guy always available a phone call away. He also played the game heheh. And knew it inside out.

The Bad
Some of the puzzies took a heck of a long time to figure out. The dungeon traps and barriers that would spin you around. And how some dungeons were magically pitch dark not allowing light to be seen or used. I didn't like any of this stuff.... but it added to the fun.

The Bottom Line
One of the earliest, and successful, dungeons & dragons, sword and sorcery, might and magic, type of world RPGs. Up there with Ultima, and Phantasie. Full of many original ideas. It has many game features that were revolutionary in its day - and that modern games can still learn from!

by XplOrOrOr (14) on February 22, 2004

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