Triennale Game Collection

aka: A Glass Room, Il Filo Conduttore, L.O.C.K., Neighbor, The Worm Room
Moby ID: 81958

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Windows screenshots

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<i>Triennale Game Collection</i>: title screen and main menu
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<i>Triennale Game Collection</i>: game selection with some information
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<i>Il Filo Conduttore</i>: title screen
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<i>Il Filo Conduttore</i>: an orange in the first scene
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<i>Il Filo Conduttore</i>: a different cord, different objects
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<i>Il Filo Conduttore</i>: a cup with lots of balls
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<i>Il Filo Conduttore</i>: three cords you can use in a creative way.
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<i>Il Filo Conduttore</i>: a flying piece of fruit
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<i>Il Filo Conduttore</i>: the rocket is ready to lift off.
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<i>Il Filo Conduttore</i>: entering space.
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<i>Il Filo Conduttore</i>: the end
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<i>L.O.C.K.</i>: start location
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<i>L.O.C.K.</i>: moving outwards
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<i>L.O.C.K.</i>: spiraling design
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<i>L.O.C.K.</i>: it looks like an eye.
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<i>L.O.C.K.</i>: many spheres morph into each other.
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<i>L.O.C.K.</i>: each sphere has its own name.
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<i>L.O.C.K.</i>: a bright star
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<i>L.O.C.K.</i>: at the final sphere
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<i>Neighbor</i>: title screen
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<i>Neighbor</i>: starting position
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<i>Neighbor</i>: moving around
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<i>Neighbor</i>: options at a chest
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<i>Neighbor</i>: what would you like to do at you desk?
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<i>Neighbor</i>: going out for supplies.
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<i>Neighbor</i>: meditation
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<i>Neighbor</i>: my character discovered an animal skull at night.
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<i>The Glass room</i>: starting screen
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<i>The Glass room</i>: rotate the device to introduce new images.
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<i>The Glass room</i>: a new photograph
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<i>The Glass room</i>: images can be very abstract too.
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<i>The Worm Room</i>: each room has its own name.
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<i>The Worm Room</i>: each game has a menu with some information and options.
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<i>The Worm Room</i>: walking through a greenhouse.
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<i>The Worm Room</i>: alternate camera view
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<i>The Worm Room</i>: the path leads up.
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