🕹️ New release: Lunar Lander Beyond

SimCity

aka: Micropolis, SimCity Supreme, SimCity: The City Simulator
Moby ID: 848

[ All ] [ Acorn 32-bit ] [ Amiga ] [ Amstrad CPC ] [ Atari ST ] [ BBC Micro ] [ CDTV ] [ Commodore 64 ] [ DOS ] [ Electron ] [ FM Towns ] [ Macintosh ] [ OS/2 add ] [ Palm OS ] [ PC-98 ] [ Sharp X68000 ] [ SNES ] [ Symbian add ] [ Wii add ] [ ZX Spectrum ]

SNES screenshots

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Title screen
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The main menu
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Players wishing to start a new city can choose one of 998 pre-determined maps.
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Difficulty selection screen, followed immediately by naming the player's new town.
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A new game starts with an unspoiled natural area. Humans won't leave it like that for long.
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The beginnings of a city, the colored squares represent vacant lots.
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The spotlight tool can be used to find out the development of each building.
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The game advises when certain issues become critical.
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Dr. Wight, the advisor, also lets the player know about issues that affect the city's growth.
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The yearly budget. Plan city spending and allocate funds wisely.
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The information section of the menu bar contains important tools to being a good mayor.
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The minimap is a necessary tool to address a variety of issues.
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Public Opinion offers detailed information on issues and the player's score.
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Address problems and keep the people happy and they'll gladly move in and establish more expensive buildings.
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The scale model tool is for the casual mayor who just wants to watch.
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Exclusive to the SNES are "reward" buildings, each with their own effect. In this case, only one may be chosen.
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It's quite possible that seaside or riverside land will become more valuable.
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The population is ultimately responsible for moving the city into it's next phase.... and also causing more problems for traffic and resources.
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A structured city with lots of roads, which can cost quite a bit to maintain.
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Disasters can ruin a good infrastructure. Exclusive to the SNES, the generic monster has been replaced by Mario's nemesis, Bowser Koopa
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The scenario selection offers a variety of pre-set challenges.
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A typical scenario briefing with specific goals
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